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Reputation: 3084 My posts turn threads into gold
Active Posts:
6,774 (1.93 per day)
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General Gaming (1719 posts)
07-May 09
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User is online Today, 09:50 AM
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My Information

34 years old
October 4, 1984
Male Male
Manitoba, Canada

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Website URL:
Website URL  http://brandonblume.com/

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Posts I've Made

  1. In Topic: Ion Maiden

    Today, 09:51 AM

    Pretty sure he's knows that and was just joking.
  2. In Topic: Blood corner

    Today, 08:45 AM

    Megaton was removed from Steam, though, likely due to license issues with those expansions. At least, according to Randy.
  3. In Topic: John Romero and Adrian Carmack's new FPS

    Today, 08:44 AM

    I liken it to the CD-ROM version of Descent II which had random industrial music included by various bands that weren't all composed specifically for the game at all. Like Haunted by Type O Negative. That also doesn't loop properly.
  4. In Topic: John Romero and Adrian Carmack's new FPS

    Today, 07:24 AM

    It doesn't mention any other music other than Buckethead's, though. There's no reason to assume it has a new MIDI (or otherwise) soundtrack.
  5. In Topic: John Romero and Adrian Carmack's new FPS

    Today, 06:56 AM

    To be fair, much of that cost probably goes into development of the giant sized box and all the stuff inside. The game comes on a USB flash disk shaped like a floppy disk similar to Ion Maiden. That stuff's not free to produce. Then there's the artwork and the music...

    I can understand why it seems like a bum deal, but if you don't want to pay, don't. Just get the free mod download *shrug*. The box is more for collectors, of which there's a huge scene who loves this stuff and are already grappling for it. I can also understand expecting a brand new game and just getting a Doom map pack/mod being a huge letdown. I wasn't expecting much anyway as I'm not the biggest Doom fan and nothing else he's made has really stood out to me. I think this is a nice fun novelty. The added cost of the box and goodies is a nice way for him to make money and also give something to the fans beyond just the free content. The fact that the mod is free makes this all worth it in my book.

    As for the quality of the episode itself, maybe we can play it before drawing those conclusions? Those reimaginings of those first episode Doom maps he made were pretty good though. I'm certainly interested to see what he can do with modern conventions to the engine.

    View PostMetHy, on 10 December 2018 - 06:51 AM, said:

    The little of the levels we see in the trailer looks cool. A bit of abuse on the flickering lights in some parts but I won't judge the whole thing based on that. In parts we can see some detailing that probably wouldn't have been there if it was released at the time.

    What trailer are you referring to? I'm looking everywhere and I can't seem to find it...


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