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Reputation: 3539 My posts turn threads into gold
Active Posts:
7,481 (2.01 per day)
Most Active In:
General Gaming (1923 posts)
07-May 09
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Last Active:
User is offline Today, 07:13 AM

My Information

34 years old
October 4, 1984
Male Male
Manitoba, Canada

Contact Information

Website URL:
Website URL  http://brandonblume.com/

Latest Visitors

Posts I've Made

  1. In Topic: The Post Thread

    Yesterday, 05:39 PM

    Wow that's crazy! Glad all is well!
  2. In Topic: Duke3D & SW - Early/Alpha/Beta/Gold Material

    Yesterday, 08:50 AM

    I'm not sure. I think it's possibly dependent on hardware performance? I'm not sure what governs it. I think it's also only true for lights that are visible at any one time.
  3. In Topic: Modern "retro" FPS corner

    21 July 2019 - 08:02 PM

    I mean, it was 1992, man.
  4. In Topic: Modern "retro" FPS corner

    21 July 2019 - 05:19 PM

    VGA was brand new. Wolf3D definitely took advantage of it like a lot of games then. People were just happy to work with more than 16 colours (the awful selection at that) and consumers were more than happy to be wowed by it. Different time. Games weren't about creating an atmosphere so much back then.
  5. In Topic: Modern "retro" FPS corner

    21 July 2019 - 01:46 PM

    Man, I always have a blast playing Wolf3D. Every time. I don't know what it is. The art style, the level design. It's just great. For the first 3 episodes anyway. 4th and 5th are ok I suppose, but episode 6 is a once-play and never again situation. I've been playing Wolf3D quite a lot lately, actually. Trying to get 100% on whole episodes.


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