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Reputation: 22 I seem to be liked
Active Posts:
137 (0.04 per day)
Most Active In:
BloodGDX (94 posts)
07-May 09
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User is offline Today, 02:25 PM

My Information

32 years old
April 13, 1985
Male Male
Gaming, level design, art, music, photography, filming.

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Posts I've Made

  1. In Topic: Build 2 Released by Ken Silverman

    10 March 2018 - 02:33 AM

    So fun to play with, my avast keeps deleting it though.
  2. In Topic: What are you working on for Blood?

    05 March 2018 - 09:08 AM

    The sloping z-motion sectors are also used in e1m8 when you enter the clown mouth door.
  3. In Topic: What are you working on for Blood?

    04 March 2018 - 12:06 PM

    View PostSPILL, on 03 March 2018 - 08:30 AM, said:

    E2M6 - We believe it was a feature cut from the game because if you recreate how it is shown in mapedit you get this effect. Which isn't right. It's obviously still coded in the game since it works in the original level.

    Holy hell, that "shit". I almost pulled my hair out trying to solve that. To no avail.. xD
  4. In Topic: Randy-Gearbox Please give us a remastered Duke Nukem Forever using Unreal Engine 4!

    21 February 2018 - 04:03 AM

    View Postkaisersoze, on 20 February 2018 - 07:44 AM, said:

    Wow, it's been awhile. I sincerely hope all the "old timers" are doing well here. Still love you Yatta! /Kiss

    With the recent surge of remasters(which I have no problem with. I think the Secret of Mana remaster is great with a few minor nitpicks and Shadow of the Colossus is breathtaking) it's time to perhaps start a
    discussion or wish/request a remaster of Duke Nukem Forever. I personally think it's criminally under-rated.

    It probably comes down to a money issue but has any thought whatsoever been given to a proper Duke Nukem Forever 4k remaster(kinda like Bulletstorm got?)

    Unreal Engine 4, some new lines by Jon St John and all the DLC included with the remaster. Duke Nukem Forever "Bow to the King" Remastered Edition. Something like that.

    Proper releases on Xbox One, S and X, Steam/PC, PS4/PS4 Pro and yes I'm gonna say Nintendo Switch(it can handle Unreal Engine 4 but the 4k resolution would obviously be out the window).

    I guess what I'm saying is....I miss the Duke I.P. I played World Tour(awesome) but just really want a "next gen" Duke it being a proper HD remaster or all new entry. There's still room for Duke in this market!

    So Randy, if you happen to read this....I know it takes money and resources and it's easy to spend someone else's money but can you at least *consider* it? Give it to Bluepoint! (they handled the Shadow of Colossus remake)

    Looking forward to seeing Borderlands 3 soon(and for the love of all things Yatta, don't monetize loot box it to hell and kill the series like Activision/Bungie is doing with Destiny and EA is with Star Wars.

    Cheers all and always bet on Duke. Always.

    -Kaiser(the one who ate his underwear)Soze

    So what you are saying is that you want them to do another engine switch :D haha jk.
  5. In Topic: News & Releases

    04 February 2018 - 12:10 PM

    Just wanted to praise you a bit Alexander since I don't have enough spare money to donate. The work you have done so far on Blood GDX is incredible. This feels like Blood, this is Blood.. This is as authentic as you can get without the source. Please keep on developing this.. I have big hopes for this being the ultimate port. Gameplay wise this is already perfect enough so that almost anyone can't tell any difference. As long as you get mutiplayer in there would be no reason to go back to dosbox, already if you could get it working through Hamachi or Meltdown like old Blood that would be good enough for me. Keep up the good work (also looking much forward to your RR GDX port).



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