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Reputation: 43 I have a solid reputation
Active Posts:
131 (0.03 per day)
Most Active In:
Everything EDuke32 (111 posts)
07-May 09
Profile Views:
Last Active:
User is offline Yesterday, 04:25 PM

My Information

35 years old
January 12, 1984
Male Male
Canton, Ohio
I write the occasional part to my story, "The Misfits", and of course I work on "Naferia's Reign: Invasion of the Dark Mistress" :P

Contact Information

AIM  Mlabs2001
MSN  clint20@neo.rr.com
Website URL:
Website URL  http://misfittechstudios.duke4.net
ICQ  558371243
Yahoo  lordmisfit2003
Skype  lordmisfit

Latest Visitors

Topics I've Started

  1. Individual Color tweak settings [Red, Green, Blue]

    05 March 2017 - 06:07 PM

    Okay, so I have an interesting situation now: I got a new laptop with a stinkin' new GPU and stuff, but the LCD screen seems to have a slightly miscalibrated color set that I had to fix via Nvidia Control Panel [I had to change the Contrast & Gamma on Blue colors to make it look close to my previous laptop's coloration]. Under "Adjust Desktop Settings" I have "Use NVIDIA settings" selected to do this.

    Posted Image

    However when EDuke32 and Mapster32 are loaded [and only while I'm in the EDuke32/Mapster32 windows too], the program[s] seem to use the "original" color calibrations, making the game look more "yellow" than it should be. Is there a way to force the individual color tweaks in the NVidia control panel to affect EDuke32? I have no other way to deal with this outside of trying to get a new LCD screen and hoping it doesn't have the same miscalibrated color haze, but I really don't want to waste $ trying to make that happen.

    Alternatively, is there a way to add options to change the Brightness/Contrast/Gamma on the individual Red/Blue/Green color channels if not? General tweaks don't mean anything since this is specific to one color channel needing to be altered in this case.


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  1. Photo 29 Dec 2013 - 17:55
    Ohai person guy
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