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Reputation: 0 Neutral
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Active Posts:
4 (0.06 per day)
Most Active In:
BuildGDX (4 posts)
Joined:
08-January 19
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User is offline Jan 30 2019 10:40 PM
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  1. In Topic: Jittery vsync

    22 January 2019 - 02:14 AM

    View Postm210, on 18 January 2019 - 04:14 AM, said:

    Drac Snackem
    http://m210.duke4.ne...dGDX_2019b5.jar
    Can you try this version?

    Devon
    Borderless mode should looks like on the screenshot. Are you have other?


    Sorry I didn't get back to you sooner, that link is dead but I assume its the newest update. I tried it and I still have the same issues, where fullscreen and borderless at 1080p, with vsync on, there's an odd jutter that seems to be tied to turning or rounding corners, but I can't say that for certain. Without v-sync, even on borderless at 1080p, theres tearing that turns into a funhouse warping at uncapped framerates (2000-3000fps uncapped).

    It's only when I run it windowed at lower than 1080p that I don't get any tearing. I figure my configuration must be weird.
  2. In Topic: Jittery vsync

    14 January 2019 - 04:01 PM

    Don't know how helpful it is, but most of my problems seemed to be alleviated by running the game borderless AND running it at a sub-desktop resolution. So running it in 1600x900, where my desktop is visible beneath the game window, seems to fix 90% of the stutters I was experiencing.

    I also set up as second monitor the day before trying this, but I don't know what effect that might have if any.
  3. In Topic: Jittery vsync

    11 January 2019 - 10:43 PM

    For some reason I get screen tearing with or without borderless windowed or fullscreen. The frame limiter only causes tears to happen at different frequencies.

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