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Reputation: 1 Neutral
Group:
Junior Members
Active Posts:
14 (0.06 per day)
Most Active In:
Everything EDuke32 (9 posts)
Joined:
18-September 18
Profile Views:
721
Last Active:
User is offline Apr 03 2019 10:13 AM
Currently:
Offline

My Information

Age:
17 years old
Birthday:
July 11, 2001
Gender:
Male Male
Interests:
Oldschool fps games.

Contact Information

E-mail:
Private

Posts I've Made

  1. In Topic: Imagination World v2.1 help.

    24 March 2019 - 07:59 AM

    View PostJblade, on 24 March 2019 - 03:07 AM, said:

    don't play V1, it's terrible :P

    okay i wont XD
  2. In Topic: Imagination World v2.1 help.

    24 March 2019 - 07:58 AM

    View PostTheDragonLiner, on 24 March 2019 - 04:13 AM, said:

    Personally the only way I managed to get the game to work properly was to replace the included EDuke by a more recent version but I have no idea what would happen with the versions of nowadays >_>
    I'm using r5811 for this mod and it works fine though there are glitches concerning some of the weapons in Defense Mode, especially if you buy some.

    that is the problem of mine,that the latest snapshot fails to compile CON files,and it also wants me to choose a GRP to use,even though is standalone and has it's own grp.I only want to finish the "story" mode so the base defense section is irrelevant for me.Ill try 5811.

    EDIT: it worked,thank you very much!
  3. In Topic: Imagination World v2.1 help.

    24 March 2019 - 02:59 AM

    View PostMicky C, on 23 March 2019 - 05:24 PM, said:

    Why not try Imagination World v1 instead? You get to hear 10-year-old James' awesome 1-liners!

    I might try it,but i would like V2 playable if it's possible.
  4. In Topic: Imagination World v2.1 help.

    23 March 2019 - 02:34 PM

    View PostJblade, on 23 March 2019 - 02:28 PM, said:

    I was working on an updated version, but it took a back seat to AMC TC - I can't promise anything but I'll try and at least wrap what I did up so the mod is still playable for people. I don't have an ETA for that unfortunately, but it's possible somebody else here has had luck getting the mod to work properly.

    Thank you! The AMC TC is amazing,so i'm pretty sure it was worth it.
  5. In Topic: Duke Nukem Forever 2013 screen flashing when firing.

    23 March 2019 - 12:59 PM

    View PostGambini, on 01 January 2019 - 03:27 PM, said:

    Legacy Police to the rescue.

    We havenīt heard of that issue in all the time DNF2013 existed. Iīm inclined to believe itīs not related to the Eduke32 version, unless some compatibility mismatch exists between it and your system. If using a recent Eduke32 doesnīt fix the issue you should go back to the original one.

    Had turning off/on vsync any effect?

    yes it solved my problem thank you!

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