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Junior Members
Active Posts:
6 (0.65 per day)
Most Active In:
Bug reports & "help me" threads (4 posts)
10-June 18
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User is offline Jun 12 2018 07:25 PM

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  1. In Topic: Half-Life corner

    12 June 2018 - 11:40 AM

    I love Half Life, since i got the original release in 1998, been an user of Steam sinces it was release, still keep using that account. What i can say is i hope they don't release HL3, they know that there is a HUGE HUGE HYPE that cannot be matched. It will damage the series....

    HTDF is a perfect example of what happen when you hype hype hype hype a game and then fail like the best....
  2. In Topic: Revisiting Metal Gear Solid 5

    12 June 2018 - 11:33 AM

    I was a big fan of Metal Gear Series, like most people from the west, the game that put my love into the series was the Metal Gear Solid for the PSX. I loved 2, 3 was the best, 4 was quite amazing. So i had big hopes for MGS V, the first mission was just stunning, but after playing for something like 300 hours. I can say the game is an incomplete mess, no real connection between MGS V and the Metal Gear for the MSX.
    The big promise of the game was " YOU ARE GOING TO SEE HOW BIG BOSS BECOME A BAD GUY!!"... We never saw that, hell we never what happens to the sahelanthropus and no the cut parts are that cut parts.
    The only good part of MGS V is that now i can see that Kojima just makes vaporware... I'm looking at you death stranding!
  3. In Topic: Eduke32 on Raspbian Strecth

    11 June 2018 - 07:51 PM

    Thank you very much
  4. In Topic: Eduke32 on Raspbian Strecth

    11 June 2018 - 06:39 PM

    View Postpogokeen, on 11 June 2018 - 06:19 PM, said:

    Sorry about those issues!

    I've just pushed fixes for building with USE_OPENGL=0 and will push a fix for the SDL1 issue shortly.

    Thanks for the reports. I can try to reproduce the Raspbian build issue here building on my own Raspberry Pi 3 B. May I ask which version of the Raspberry Pi hardware you are running on?

    I´m using a 3 B, GL Drivers with fake KMS.

    Edit: Last year i made a cabinet for a friend, using a 3 B, one of the game was Duke3d and it did work great using SDL1. I took a look at the files that used for the project and the version was "eduke32_src_20170412-6120" i tried that version on my 3 B and it is working like a charm with SDL1
  5. In Topic: Eduke32 on Raspbian Strecth

    11 June 2018 - 04:17 PM

    View PostHendricks266, on 11 June 2018 - 03:13 PM, said:

    Does building with USE_OPENGL=0 make any difference with either SDL1 or SDL2?

    If i set it to USE_OPENGL=0 this is what i get.

    "source/build/src/palette.cpp: In function ‘void paletteSetColorTable(int32_t, const uint8_t*)’:
    source/build/src/palette.cpp:658:25: error: ‘uploadbasepalette’ was not declared in this scope
    Failed building obj/build/palette.o from source/build/src/palette.cpp!
    GNUmakefile:983: recipe for target 'obj/build/palette.o' failed
    make: *** [obj/build/palette.o] Error 1"


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