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Reputation: 22 I seem to be liked
Group:
Junior Members
Active Posts:
16 (1.09 per day)
Most Active In:
Duke Nukem 3D maps & level editing (16 posts)
Joined:
05-June 18
Profile Views:
198
Last Active:
User is offline Today, 03:06 PM
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Posts I've Made

  1. In Topic: [RELEASE] WHITE NOISE

    Today, 05:35 AM

    View PostMaisth, on 18 June 2018 - 06:42 PM, said:

    Pretty nice map, i like how you build the storyline not by a text or anything like that but through atmosphere, I specially loved how this world you built felt in a real conflict and the ending parts are excellent aswell, I must say as a first map this is pretty good and well done, the mapping of the world reminds me a lot to shaky grounds from Merlijn.

    Thank you :-)
    Yeah, in the development I discovered "shaky grounds." Great one! But it's still different though :-)

    View PostMaisth, on 18 June 2018 - 06:42 PM, said:

    The detail on the map was good but on some parts it felt like they could need more detailing.

    Maybe you can write me a message where you missed some details? Currently I'm changing the textures and along the way I can put some more details in it.
  2. In Topic: [RELEASE] WHITE NOISE

    Today, 05:30 AM

    View Postdarkcaleb, on 18 June 2018 - 05:53 PM, said:

    Hey great map for a beginner :dukeaffirmative: I did find the secret area you where talking about! Nice touch TMNT! Can i guess that you are going to work on more maps? :geek:


    Thanks! :-)

    If I make another maps depends on how the map is becoming popular in the duke3d community.
    It took me a whole lot of time to "finish" it and as a self-employed worker I have to organize my time well.

    It's like a pilot to a series. If it fails, no more is produced ;-)
  3. In Topic: [RELEASE] WHITE NOISE

    Yesterday, 02:54 PM

    View PostPerro Seco, on 18 June 2018 - 02:35 PM, said:

    Yes, press Alt+C on one of the desired walls/floors/ceilings/sprites and all those who have the same texture will be changed to the one you previously saved in the clipboard.

    I downloaded your map because it looks very good, although I don't have World Tour and neither a decent computer to play with Polymer, but maybe in a near future... :lol:


    Whoa, that's what I was looking for. Thanks!
    It makes it now a whole lot easier.

    I will change the textures. But it takes now some time. Because I want some that I can use in futures maps. There are sprites as well such as the bikes I actually don't want to miss.
  4. In Topic: [RELEASE] WHITE NOISE

    Yesterday, 01:29 PM

    thanks to everyone who replied.
    I will put this now online again but without the artfiles from WT.

    DOWNLOAD: https://we.tl/tRnmajqwZI

    I'm going to change all the textures, if there are enough people who are interested in playing my level. For now I hope there are plenty of people having WT installed :-)

    Question:
    is it possible, in mapster32, to change one specific texture on every wall with one command/click/key?
  5. In Topic: [RELEASE] WHITE NOISE

    Yesterday, 09:39 AM

    Hmm, I thought that would be no problem, just like the other art files :-/
    I removed the link as long as someone can't say that this is okay. Otherwise I will change the textures in the next days and put the file on again.

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