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Reputation: 13 Neutral
Active Posts:
151 (0.3 per day)
Most Active In:
The height of gaming excitement (55 posts)
02-March 18
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Posts I've Made

  1. In Topic: Ion Fury

    19 May 2019 - 09:08 PM

    Well if it was a 3rd personal game it would be important!

    I also want news :D
  2. In Topic: Blood: Fresh Supply

    19 May 2019 - 09:00 PM

    Wow that Dark Times screenshot looks dope!

    I guess the floating blood and this portal bug are very needed bugfixes... This effect isn't used in the 6 episodes, right? So I have plenty of time to play Blood FS until it's patched.
  3. In Topic: Blood: Fresh Supply

    18 May 2019 - 09:40 PM

    And didn't you notice the RoR errors?
  4. In Topic: Blood: Fresh Supply

    18 May 2019 - 05:39 PM

    This is a custom map he created? Couldn't he find a map that exhibits this problem?

    You could create a bazillion situations in your own custom map where there is a discrepancy between DOS version and Blood FS.
  5. In Topic: Blood: Fresh Supply

    17 May 2019 - 04:46 PM

    And fighting around water is so screwed up in Build ports. Floating on the surface and firing your Tommy gun on cultists on land ... and bullet decals are created on an invisible barrier between the two sectors... This happened on BloodGDX and I went to the Dosbox to check, something similar happened there, too! Yay, it's a bug, not a feature!


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