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Reputation: 30 I have a solid reputation
Group:
Junior Members
Active Posts:
26 (0.05 per day)
Most Active In:
Bug reports & "help me" threads (24 posts)
Joined:
18-February 18
Profile Views:
1,579
Last Active:
User is offline Jun 09 2019 05:47 PM
Currently:
Offline

My Information

Member Title:
EDuke32 Developer
Age:
Age Unknown
Birthday:
Birthday Unknown
Gender:
Male Male
Interests:
Build Engine Games, Game Collecting, Speedrunning, Game Development

Contact Information

E-mail:
Private
Website URL:
Website URL  http://www.youtube.com/user/pogokeen/videos

Posts I've Made

  1. In Topic: 7621 changes skybox to solid blue in Polymer

    01 May 2019 - 05:25 AM

    I'll take a look!
  2. In Topic: EDuke32 2.0 and Polymer!

    01 May 2019 - 05:10 AM

    Sorry that you are running into this issue, axl.

    Could you enter the
    glinfo
    command into the EDuke32 console and post the resulting eduke32.log file here? Additionally, are you using any mods and are there any particular maps where the problem is most egregious?

    If you can let me know, that would help me to replicate & fix the issue.

    Thanks!
  3. In Topic: 7621 changes skybox to solid blue in Polymer

    30 April 2019 - 01:43 PM

    Sounds good. Let me know if you run into any other graphical issues & I will take a look :)
  4. In Topic: Alpha channel rendering bug

    30 April 2019 - 11:30 AM

    Sorry for the wait. I've fixed this issue with transparent sprites in r7619.
  5. In Topic: 7621 changes skybox to solid blue in Polymer

    30 April 2019 - 10:51 AM

    Thanks reporting that bug. I've fixed the issue in r7622.

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