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Reputation: 28 I seem to be liked
Active Posts:
61 (0.41 per day)
Most Active In:
General Gaming (16 posts)
27-November 17
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User is offline Apr 18 2018 02:29 PM

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Posts I've Made

  1. In Topic: GNU/Linux

    18 April 2018 - 02:29 PM

    I'm really not a fan of Ubuntu but it is a popular distro for a reason - Canonical tries really hard to shoot for mass appeal and for the most part, I think that they manage to pull it off. My biggest problem is that they try to do their own thing and whether by direct means or inadvertently, they end up imposing their ideology on other distros/developers. It's also a respin of Debian and I'd rather just stick to the source.

    Debian however always confused me with its own package management and I also don't like apt. The packages in stable are older than ancient and I'd say it's more suited for servers and not desktops. I never understood their relationship with upstream and even if someone carefully explained it to me, I probably wouldn't agree with the decisions anyway. Mint is nice since it kind of seemed to be aiming for the same thing as Ubuntu but it's a respin of a respin and since I don't much care for Debian, I'm not too interested in its offshoots. Cinnamon is a damn fine desktop environment though. You can also easily use it in other distros.

    When it comes to desktops, I've felt for years that the major players are:
    • Fedora
    • suse
    • Arch
    • Gentoo
    Suse has pretty much been my number one choice since it was first released with Fedora coming in a close second. I also liked Fedora a lot for its old package manager (yum) but I can't stand the new one (dnf). Arch is great if you really want to tinker around with your PC a lot and treat managing your distro almost like a small hobby. It's nice for building up from the bottom exactly how you want your distro to be. I've never been crazy enough to try Gentoo because I'm not interested in building every little thing from source, but it's also good for fine-tuning with respect to your hardware.

    In short, Arch and Gentoo are nice for techies. Fedora and suse are good mainstream distros for just jumping in and getting stuff done without much tinkering. Ubuntu is good if you're new to Linux or you just want to play it as safe as possible. Pretty much the same thing can be said about Mint. Stick with Debian if you're reading this from a cave while taking shelter from the dinosaurs roaming around outside.

  2. In Topic: Blood 3 tech idea

    03 April 2018 - 06:16 PM

    I'm generally not a fan of low resolution content myself but I think that this looks pretty cool. As far as conversion of 2D sprites to 3D models goes, the 3D zombies look great. I also agree with the others who are basically suggesting that pixels aren't the secret ingredient. You clearly have talent and a good vision so if I were you, I'd just create my own style. Nevertheless, everything you've shown so far is great for what it is and what you were aiming for.
  3. In Topic: [RELEASE]CandyMania

    15 March 2018 - 02:42 PM

    I found out about this after seeing your thread it in SilverballZ and I think it's pretty cool for what it is. It's simple but it still manages to be pretty fun once the difficulty ramps up a bit. I'm always impressed by mods of this caliber for older engines like Build and the Doom engine. One of the things that I've been having trouble so far is jumping precisely on sprites because it's hard to see where you're landing and you don't have a ton of space with which you can work. I still thought the concept was cool though as it took me a little while to realize that I had to do this in order to get to one of the candy pieces. It's a fun game to play through when I'm taking a short break from life.
  4. In Topic: [WIP]SilverballZ

    12 March 2018 - 02:23 AM

    I can't see any of the screenshots apart from the attached thumbnails but this sounds cool. The shape theme kind of reminds me a bit of the Adventures of Square but that's not a platformer like this. It's cool to see people doing more with the Build Engine though.
  5. In Topic: [RELEASE] Fortified Fissure

    11 March 2018 - 06:41 PM

    This was a pretty confusing yet really interesting map. There were two parts that I figured out as a complete fluke:

    • Spoiler
    • Spoiler
    I thought it was pretty creative though. When I realized

    I'm also glad that you removed the ability to backtrack after a certain point because otherwise I would've spent too much time retracing my steps while trying to figure out where to go. My only real issue is that you were way too generous with health drops. Good stuff and I look forward to seeing more maps.



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  1. Photo 29 Jan 2018 - 22:34
    I have a new map come check it out:
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