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Reputation: 9 Neutral
Junior Members
Active Posts:
45 (0.1 per day)
Most Active In:
BuildGDX (29 posts)
17-November 17
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User is offline Feb 12 2019 05:21 PM

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  1. In Topic: [RELEASE] NBlood - Blood port based on EDuke32

    12 February 2019 - 05:09 PM

    Will NBlood be aiming for very high demo playing accuracy on par with GDX?

    A long time ago I recorded 5 demo files on DOSBox Blood 1.21 to test GDX's accuracy. No desync was experienced there. However I tried to play these same demos with NBlood and unfortunately encountered desync (not just mechanical gameplay, the ammo drops were different, too).

    E3M1 desync: https://webmshare.com/6Z59D

    Original demo playing on Blood 1.21: https://webmshare.com/WyRJ8

    I understand the port is brand new and much is to be improved but I'm still curious if improving the gameplay accuracy much further is a high priority. Thanks.
  2. In Topic: [RELEASE] NBlood - Blood port based on EDuke32

    12 February 2019 - 11:24 AM

    Dude, great fucking job, bravo!

    I find it amazing that the Blood community has been waiting for twenty fucking years for a decent port, and now all of a sudden we're getting three at the same time. NBlood is a really fantastic offering though, much appreciated.
  3. In Topic: Shadow Warrior 1.0-1.2 EXEs Accurately Recreated, Source Code Re-released

    08 February 2019 - 05:01 PM

    Does this mean somebody can make a good source port to replace SW Redux? That thing runs awful for me and the mouse doesn't feel good at all. Thing has gross variable input lag and generally has a jittery feel, not fun.
  4. In Topic: Post your Blood GDX videos

    01 February 2019 - 09:45 PM

    New E4 playthrough:

  5. In Topic: Bugs & Problems

    29 January 2019 - 04:49 AM

    View Postm210, on 24 January 2019 - 07:15 PM, said:

    As Nachuro said, you can switch between drivers in 0.799 version.

    Awesome, thanks! It runs great now, no freezes at all, and the sounds are real Blood sounds, too, awesome job.


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