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Reputation: 0 Neutral
Junior Members
Active Posts:
9 (0.04 per day)
Most Active In:
BloodGDX (9 posts)
22-August 17
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Last Active:
User is offline Yesterday, 11:05 PM

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Posts I've Made

  1. In Topic: Bugs & Problems

    12 January 2018 - 07:06 PM

    M210, how can I get mod-specific sounds effects to work? I'm trying to get some of the sounds in Bloodlines TC to work, but they're broken/not playing.
    Someone managed to get it to work on 0.785, so I'm wondering what I'm missing.

    (The soft music in the bar is broken with my installation. Caleb just repeats "This is my boomstick" forever.)

    I extracted the mod's zip folder into my BloodGDX folder and navigated to it from the "User Content" menu. Everything else seems to work except for the sound effects.
  2. In Topic: High Resoultion Pack discussion and contributions

    08 January 2018 - 11:58 PM

    View PostPhredreeke, on 08 January 2018 - 04:40 PM, said:

    Me and Tiddalick have been working on the final skybox.

    Here's a preview: https://i.imgur.com/OZdsPeP.png

    Now my question, does anyone care that it's offset to the right?

    The moon looks lovely, and I don't mind the offset. What I'm wondering is if these skyboxes will "wrap around" in the style of the current hi-res skyboxes.
  3. In Topic: News & Releases

    04 January 2018 - 12:26 PM

    M210, have you considered implementing an audio resampling option in the future? The resampler in BloodCM was excellent, delivering some really crisp audio- by comparison, some of the BloodGDX sound effects are really muffled.
  4. In Topic: Bugs & Problems

    11 December 2017 - 07:43 PM

    When using the "External" music type, levels without a music track (for example, E1M5 or E3M2) will crash the game.

    This error results:

    Attached File  Blood Bug.PNG (16.3K)
    Number of downloads: 17
  5. In Topic: High Resoultion Pack discussion and contributions

    25 November 2017 - 08:45 PM

    I'm enjoying the upscaled textures quite a lot! Many thanks.

    Have you considered upscaling the skybox textures?


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