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Reputation: 16 I seem to be liked
Junior Members
Active Posts:
17 (0.03 per day)
Most Active In:
Everything EDuke32 (6 posts)
15-August 17
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Last Active:
User is offline Jun 03 2018 03:02 PM

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Posts I've Made

  1. In Topic: Severeal questions about Duke Nukem 3D

    31 May 2018 - 05:57 PM

    @Micky C Thank you! Although i heard for some kind of v1.5+ which supposted to have some Shadow Warrior features like true room over room, 3D Water, etc.. I still don't get that was that PC Speaker v1.6 patch about... I also forgot to mention that v1.6 patch (probably fake) also mentions that it can load Duke in Unreal, Quake, and several other engines using Batch command line parameter.. Seriously, i didn't expected to believe that, but i did bit wanted to believe about PC Buzzer Support.

    @TerminX Thanks for answer. Yeah probably hex editing shit v1.7D is... However i could some same shit without any knowledge of hex editing but with Notepad++ just editing DUKE3D.EXE's strings\texts.

    @RunningDuke Thank you for your detailed answer. Yeah as TerminX said, that v1.7D is probably Hex editing bullshit, but that other v1.7 which adds Duke DC as 5th Episode sounds more interesting. And yes i did tried that weird version so called "Duke Nukem 3D v1.999" that have ammo amounts like you mentioned and it has Duke DC as first episode and it uses JFDuke 2004 (i think) as a main EXE.

    I wonder what other interesting unofficial weird version we could found...
  2. In Topic: South L.A. [RELEASED]

    02 May 2018 - 06:20 AM

    Yeah, thanks for reply guys. Speaking of sprite work, i totally agree, i don't know why my copy of DukeRes always mess sprite art like that (if you meaning the Marines...) but independent of that, most of sprites design don't look very great as i suck at image editing anyway, but thank you for your trials of my maps and your feedback. Sorry for my bad english..
  3. In Topic: South L.A. [RELEASED]

    30 April 2018 - 12:31 PM

    Thank you Forge for reviving my file, once again. I didn't even knew my South L.A. link expired, i should be more careful next time. Thank you for saving my mods, even if they are mostly pieces of shit to be honest. :)
  4. In Topic: Recovering my Eduke32 mod Mission-Istanbul-zip

    23 March 2018 - 02:58 PM

    Thank you alot Forge, sorry for calling you someone i don't remember names much :)
  5. In Topic: Duke Nukem 3D Beta 0.99 Recreation (MOD\TC)

    27 February 2018 - 01:37 AM

     Duke Legacy, on 26 February 2018 - 10:07 PM, said:

    Can you make it work for Megaton Edition with Coop?

    I don't own Megaton Edition so i don't know how it works and its functions. Plus the fact, my mod is Duke3D 0.99 BETA in basis, just upgraded and polished. As far as i know, Duke3D 0.99 didn't had any multiplayer support anyway. Even if it had multiplayer support, i still wouldn't know how to implement compatibilty with Megaton Edition COOP, its servers, etc.. I am not a programmer, and i suck at GAME.CON coding. I only know USER.CON editing and some Very Very Basic GAME.CON editing. Creation of this mod is only made with Basic Copy\Paste actions and some minor level editing. Thank you for checking it anyway, sorry if it's not great as you expected to be...



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