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Reputation: 1 Neutral
Group:
Junior Members
Active Posts:
10 (0.01 per day)
Most Active In:
BuildGDX (10 posts)
Joined:
26-June 17
Profile Views:
1,168
Last Active:
User is offline Feb 13 2019 09:18 AM
Currently:
Offline

My Information

Age:
20 years old
Birthday:
August 11, 1998
Gender:
Male Male

Contact Information

E-mail:
Private

Posts I've Made

  1. In Topic: Autosave when entering new level?

    23 January 2018 - 03:44 AM

    Thank you for your continuous support, Really means alot to all Blood fans :)
  2. In Topic: BloodGDX was featured on RockPaperShotgun

    08 November 2017 - 03:58 AM

    What's the Big fuss for Java about ? It works right ? why are people being so nitpicky and ready to ignore all the improvements that BloodGDX brought just because it's running on Java ?
  3. In Topic: Bugs & Problems

    27 September 2017 - 11:16 AM

    Something is wrong with Middle textures in Cryptic passage levels (see-through textures, not sure what you call them in Build games), getting too close to them or simply aiming at something other than them while they're still in view turns them into Black rectangles.
  4. In Topic: What do you think about BloodGDX ?

    14 September 2017 - 11:22 AM

    If that's the case, can we have an option to switch between the two ?

    View PostJ432, on 14 September 2017 - 11:18 AM, said:

    Guess I am not fundamentalist. :)


    Feedback is good, It doesn't hurt.
  5. In Topic: What do you think about BloodGDX ?

    14 September 2017 - 11:11 AM

    Like fgsfds said :

    Original :
    Posted Image

    BloodGDX :
    Posted Image

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