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Reputation: 26 I seem to be liked
Active Posts:
94 (0.17 per day)
Most Active In:
BuildGDX (69 posts)
22-June 17
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User is offline Dec 10 2018 01:27 PM

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Posts I've Made

  1. In Topic: Blood corner

    08 December 2018 - 07:42 AM

    Mods? More like custom addons with new art and sounds. I am pretty sure my and NoOne's mod (Weapons Mod) won't be working due hacking the exe file. It might load at best qav files.
  2. In Topic: Blood corner

    07 December 2018 - 06:44 AM

    Well, if it's faitful to the source material and I don't see any differences, I think it might be an interesting "port". I never tried other remasters of this company, so I can't tell about the level of quality.


    Nightdive Studio needs to be full court pressed to buy the source code away from Atari.

    Doesn't Atari only have Publishing Rights where Warner Bros owns IP?
  3. In Topic: Command and Conquer Corner

    16 November 2018 - 06:20 AM

    Well, I am not super happy about the new remasters. They might improve graphics, music or UI. But if the balance between factions won't be improved as well, then the game will die pretty quickly. So it's gonna be like remaster for SP.
  4. In Topic: Bugs & Problems

    02 November 2018 - 01:40 AM

    I just tested it. You cannot switch the weapon in the original game while there's an animation of firing or when you switch to other weapon. Although when you choose the Spray and while there still "up" animattion, you can quickly switch to other weapon, it does work in both GDX and DOS.
  5. In Topic: Blood corner

    31 October 2018 - 02:50 AM

    Well spoken TerminX. I am also not convinced to this new port. If enemies or weapons feel off then it's not a port for me. BloodGDX might be not perfect, but at least gameplay wise is accurate, at least for my taste.



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  1. Photo 23 Jun 2017 - 02:39
    You are welcome :))
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