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Reputation: 203 My posts turn threads into gold
Group:
Members
Active Posts:
246 (0.39 per day)
Most Active In:
Duke Nukem 3D maps & level editing (128 posts)
Joined:
22-May 17
Profile Views:
6,042
Last Active:
User is offline Yesterday, 05:28 PM
Currently:
Offline

My Information

Age:
18 years old
Birthday:
August 14, 2000
Gender:
Male Male
Location:
Chile
Interests:
Following and Obeying Jesus

Contact Information

E-mail:
Click here to e-mail me

Latest Visitors

Topics I've Started

  1. My Fifth Map (Nukem Trilogy IV) (WIP)

    17 December 2018 - 10:36 AM

    I'm happy to announce the Second Trilogy for NUKEM, titled NUKEM IV, with this trilogy I've decided to change things a little bit. let me explain it, You've got three options which will be on the poll.

    in any case, after cancelling The Collapse, I didn't want to leave on a map that wasn't finished, So I've decided to make another one, this one is not as ambitious, but instead I'm going back to how I used to do things.

    Once the first update rolls out, the poll won't be necessary and I'll stick with the most voted choice.

    Here are some early in development screenshots of the map.

    If you wanna play the last Trilogy on the NUKEM Installment here's the link!

    https://gamebanana.com/maps/200918

    Attached File  duke0011.png (382.17K)
    Number of downloads: 97

    Attached File  duke0012.png (971.6K)
    Number of downloads: 93

    Attached File  duke0013.png (922.78K)
    Number of downloads: 93

    Map will be updated on Gamebanana also: https://gamebanana.com/wips/49512
  2. Group maps together into an episode

    08 December 2018 - 06:25 AM

    How does one do this? I'm pretty ignorant on this topic since I've only released maps separately.
  3. My Fourth Map (The Collapse) (WIP)

    27 August 2018 - 11:25 AM

    Ok, so I've decided to make another map for Duke3D, I know I said that The Tower would be my last map, but since the Tower was pretty much a boss fight map, I wanted to make a full level to fill the gap that The Tower left.

    Anyway, this won't be part of the Nukem storyline, instead is a whole new storyline which will be pretty different from the normal Duke3D storyline.

    I'll be updating the map on Gamebanana too.

    Early in Development photos:

    Attached File  duke0000.png (691.53K)
    Number of downloads: 223

    Attached File  duke0001.png (572.5K)
    Number of downloads: 203

    Attached File  duke0002.png (892.25K)
    Number of downloads: 178

    Gamebanana: https://gamebanana.com/wips/49170
  4. [RELEASE] Nukem: The Tower + Nukem Collection (Bonus maps)

    25 July 2018 - 09:34 AM

    Hello everyone, here we are with the final map of the Nukem trilogy, this one is a little different, instead of being a normal level, its a boss fight so it's not gonna have all the stuff that Escape or Detain had but still i wanted to conclude this Trilogy with a Boss fight so enjoy!

    The Tower will be my last map I make for Duke3D for quite some time, it's been a great run so far and i want to thank everyone on the Duke4net community for liking my 2 maps and hopefully liking this one aswell,
    And thus the Nukem Trilogy is concluded... for now.

    Strongly recommended playing on Polymost, Polymer and Classic will present some naughty problems.

    The map will still present some problems related to sprites, at the moment i don't know what's causing it, but on the long run term i will probably come back and fix these, so sorry if this retracts from the experience.

    Story: After a few hours the rocket has finally arrived at his destination, revealing that the one behind the invasion was none other than the Cycloid Emperor,
    Duke must stop the Emperor before he takes over all the city. Killing him will stop the invasion once and for all.

    Playable on SP and Coop

    Download Link: http://www.mediafire...f7/THETOWER.zip

    Photos:

    Attached File  Nukem The Tower.png (1.06MB)
    Number of downloads: 144

    Attached File  duke0006.png (300.01K)
    Number of downloads: 63

    Attached File  duke0007.png (320.2K)
    Number of downloads: 50

    Attached File  duke0008.png (494.96K)
    Number of downloads: 54

    Attached File  duke0009.png (217.42K)
    Number of downloads: 46

    Attached File  duke0010.png (483.34K)
    Number of downloads: 51

    I'm also happy to release the Nukem Collection, this will have all the maps for the Nukem trilogy (Escape,Detain and The Tower) But it also includes some unreleased stuff, like The Tower Unfinished level with original backgrounds buildings and My first actual level that i decided to scrap and start a new one which was Escape.

    Download Link: http://www.mediafire...j63fc/NUKEM.zip

    Attached File  NUKEM Trilogy.png (1.19MB)
    Number of downloads: 57
  5. Sprites Disappearing

    13 July 2018 - 03:22 PM

    I've been using the F8 Method to change the Sprites number cause the map is so big that it uses a bunch of sectors, but i've been wondering, is there an easier way to change all the sprites Sectnumber at the same time?

    At the same time there are some sprites who I change the Sectnumber but then it goes back to the original, any idea why is this?

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Comments

Page 1 of 1
  1. Photo 29 Aug 2018 - 11:00
    Hopefully this new map im creating will be the bomb yet again!
  2. Photo 23 May 2018 - 16:16
    Hopefully this new map im creating will be the bomb again!
  3. Photo 03 Aug 2017 - 16:21
    Hopefully this new map im creating will be the bomb
Page 1 of 1

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