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Reputation: 177 I have a solid reputation
Group:
Members
Active Posts:
224 (0.41 per day)
Most Active In:
Duke Nukem 3D maps & level editing (123 posts)
Joined:
22-May 17
Profile Views:
4,762
Last Active:
User is offline Yesterday, 06:06 PM
Currently:
Offline

My Information

Age:
18 years old
Birthday:
August 14, 2000
Gender:
Male Male
Location:
Chile
Interests:
Following and Obeying Jesus

Contact Information

E-mail:
Click here to e-mail me

Latest Visitors

Topics I've Started

  1. My Fourth Map (The Collapse) (WIP)

    27 August 2018 - 11:25 AM

    Ok, so I've decided to make another map for Duke3D, I know I said that The Tower would be my last map, but since the Tower was pretty much a boss fight map, I wanted to make a full level to fill the gap that The Tower left.

    Anyway, this won't be part of the Nukem storyline, instead is a whole new storyline which will be pretty different from the normal Duke3D storyline.

    I'll be updating the map on Gamebanana too.

    Early in Development photos:

    Attached File  duke0000.png (691.53K)
    Number of downloads: 133

    Attached File  duke0001.png (572.5K)
    Number of downloads: 103

    Attached File  duke0002.png (892.25K)
    Number of downloads: 95

    Gamebanana: https://gamebanana.com/wips/49170
  2. [RELEASE] Nukem: The Tower + Nukem Collection (Bonus maps)

    25 July 2018 - 09:34 AM

    Hello everyone, here we are with the final map of the Nukem trilogy, this one is a little different, instead of being a normal level, its a boss fight so it's not gonna have all the stuff that Escape or Detain had but still i wanted to conclude this Trilogy with a Boss fight so enjoy!

    The Tower will be my last map I make for Duke3D for quite some time, it's been a great run so far and i want to thank everyone on the Duke4net community for liking my 2 maps and hopefully liking this one aswell,
    And thus the Nukem Trilogy is concluded... for now.

    Strongly recommended playing on Polymost, Polymer and Classic will present some naughty problems.

    The map will still present some problems related to sprites, at the moment i don't know what's causing it, but on the long run term i will probably come back and fix these, so sorry if this retracts from the experience.

    Story: After a few hours the rocket has finally arrived at his destination, revealing that the one behind the invasion was none other than the Cycloid Emperor,
    Duke must stop the Emperor before he takes over all the city. Killing him will stop the invasion once and for all.

    Playable on SP and Coop

    Download Link: http://www.mediafire...f7/THETOWER.zip

    Photos:

    Attached File  Nukem The Tower.png (1.06MB)
    Number of downloads: 114

    Attached File  duke0006.png (300.01K)
    Number of downloads: 56

    Attached File  duke0007.png (320.2K)
    Number of downloads: 41

    Attached File  duke0008.png (494.96K)
    Number of downloads: 46

    Attached File  duke0009.png (217.42K)
    Number of downloads: 38

    Attached File  duke0010.png (483.34K)
    Number of downloads: 42

    I'm also happy to release the Nukem Collection, this will have all the maps for the Nukem trilogy (Escape,Detain and The Tower) But it also includes some unreleased stuff, like The Tower Unfinished level with original backgrounds buildings and My first actual level that i decided to scrap and start a new one which was Escape.

    Download Link: http://www.mediafire...j63fc/NUKEM.zip

    Attached File  NUKEM Trilogy.png (1.19MB)
    Number of downloads: 49
  3. Sprites Disappearing

    13 July 2018 - 03:22 PM

    I've been using the F8 Method to change the Sprites number cause the map is so big that it uses a bunch of sectors, but i've been wondering, is there an easier way to change all the sprites Sectnumber at the same time?

    At the same time there are some sprites who I change the Sectnumber but then it goes back to the original, any idea why is this?
  4. Duke Builder Unfinished Build

    29 June 2018 - 02:58 PM

    Not sure a lot people know this but a guy named MXD was working on a level editor for Duke3D called Duke Builder, unfortunately the project was discontinued for some reason, until another guy on the ZDoom Discord posted an unfinished version of the Build, here's a video showing the Build in action.

  5. My Third Map (Nukem: The Tower) (WIP)

    27 June 2018 - 07:01 PM

    This is the Third and Final map i'll be doing for Duke3D for both the Trilogy of Nukem and Duke3D in general because after this i'll be busy with other projects and university and yeah... sorry i guess.

    Anyway off to the main point, The Tower will not be your normal Duke3D map, this will play more like a Boss fight, you will be able to play it in Single Player and Multiplayer.

    Since the map is not too big, i will probably release the map next month.

    I'll be updating the map on Gamebanana too.

    Very Early in Development Photos

    Attached File  duke0023.png (403.74K)
    Number of downloads: 198

    Attached File  duke0024.png (1.28MB)
    Number of downloads: 179

    Gamebanana: https://gamebanana.com/wips/48883

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Comments

Page 1 of 1
  1. Photo 29 Aug 2018 - 11:00
    Hopefully this new map im creating will be the bomb yet again!
  2. Photo 23 May 2018 - 16:16
    Hopefully this new map im creating will be the bomb again!
  3. Photo 03 Aug 2017 - 16:21
    Hopefully this new map im creating will be the bomb
Page 1 of 1

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