Duke4.net Forums: Maisth - Viewing Profile - Duke4.net Forums

Jump to content

Hide message Show message
Welcome to the Duke4.net Forums!

Register an account now to get access to all board features. After you've registered and logged in, you'll be able to create topics, post replies, send and receive private messages, disable the viewing of ads and more!

Reputation: 134 I have a solid reputation
Active Posts:
199 (0.47 per day)
Most Active In:
Duke Nukem 3D maps & level editing (110 posts)
22-May 17
Profile Views:
Last Active:
User is offline Yesterday, 05:29 PM

My Information

17 years old
August 14, 2000
Male Male
Create games, Mapping.

Contact Information

Click here to e-mail me

Latest Visitors

Posts I've Made

  1. In Topic: Mapster32 Tutorials Español (Spanish)

    Yesterday, 09:56 AM

    Parte 4 Teletransportadores

    Descripción; En esta parte veremos a como crear distintos tipos de Teletransportadores en Mapster32.

  2. In Topic: Sprites Disappearing

    13 July 2018 - 04:16 PM

    View PostPhotonic, on 13 July 2018 - 03:43 PM, said:

    Mapster will correct the sectnum when it saves the map.

    Why are you manually changing sectnum?

    "but i've been wondering, is there an easier way to change all the sprites Sectnumber at the same time?"

    open the console ~
    type "include samples/a"
    "do for i allsprites { set sprite[i].sectnum ### }

    Why i do that its because the map has a lot of sprites and sectors, and since the sprites disappear when you are not on the main sector the solution i found was to change all the sprite's sectnum to the main one where the player will be able to see all of them.

    also thanks for responding the other thing.
  3. In Topic: Mapster32 Tutorials Español (Spanish)

    13 July 2018 - 12:49 PM

    Parte 3 Puertas y diferentes formas de usarse

    Descripción: En este vídeo explicaremos a como usar varias tipos de puerta y también veremos a como usarlas de formas diferentes.

  4. In Topic: My Third Map (Nukem: The Tower) (WIP)

    11 July 2018 - 11:42 AM


    Added more Photos

    Structure of the playable area complete

    Storyline Created

    Added more Background buildings

    Attached File  duke0029.png (587.16K)
    Number of downloads: 21

    Attached File  duke0030.png (772.54K)
    Number of downloads: 21

    Attached File  duke0031.png (1.11MB)
    Number of downloads: 23
  5. In Topic: My Third Map (Nukem: The Tower) (WIP)

    04 July 2018 - 06:17 PM


    Added a Photo

    Structure of the Playable area almost done

    Added more polish overall and buildings.

    Attached File  duke0025.png (1.06MB)
    Number of downloads: 63


Maisth hasn't added any friends yet.


Page 1 of 1
  1. Photo 23 May 2018 - 16:16
    Hopefully this new map im creating will be the bomb again!
  2. Photo 03 Aug 2017 - 16:21
    Hopefully this new map im creating will be the bomb
Page 1 of 1

All copyrights and trademarks are property of their respective owners. Instead of reading this text, you could be playing Ion Maiden! ;) © 2018 Voidpoint, LLC

Enter your sign in name and password

Sign in options