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Reputation: 8 Neutral
Junior Members
Active Posts:
26 (0.05 per day)
Most Active In:
Duke Nukem 3D maps & level editing (24 posts)
15-April 17
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Last Active:
User is offline Oct 17 2017 10:22 PM

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Topics I've Started

  1. Highlighting Things

    16 July 2017 - 04:31 PM

    Hey I'm trying to work on some maps using TROR and I've come across some small issues.

    You know how you have to highlight (in green) a single sector (by pressing Right Alt or the middle mouse button) at a time, then press Ctrl E to create a room over room. Well I'm trying to highlight in green a single sector by pressing Right Alt or the middle mouse button. But other sectors around and inside the sector I want to create a TROR effect on get in the way and highlighted too.

    Well I have an idea or a question for the forums. You know how you can press Ctrl Tap and it'll highlight a single sector in red. Well is there a button I can hit to turn that red highlight into a green one so I could create the TROR effect that I'm looking for. If there isn't a button. Can we please get one on the next Mapster update. :)

    PS : In this picture I'm trying to create see through water on the side of a beach. But I have other maps where the solution to my problem isn't as simple as morphing the sector.
  2. Red Land (Map)

    11 July 2017 - 02:28 AM

    Hey just finished another map with slopes and hills. I don't know if one day there will be an automatic generator. So I was wondering if anyone would be interested if I shared a step by step how to create slopes and hills mapping technique, in these forums?

    The reason I'm asking ahead of time is to be respectful and it'll take me some time to create the explanation on how it's done.
  3. Help Wanted

    27 June 2017 - 04:19 PM

    [attachment=11903:Polymer_Town.zip]Hey I'm just working on a full 3D map (polymar rendering only) and I've come across a glitch where I can't walk on the roof tops. I was wondering if someone might know how it could be done?

    (Update.) June 30, 2007
    I've added a copy of Polymer_Town_V0.21 ( Now with TROR ) and deleted the old one.


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