Duke4.net Forums: BloodGuy - Viewing Profile - Duke4.net Forums

Jump to content

Hide message Show message
Welcome to the Duke4.net Forums!

Register an account now to get access to all board features. After you've registered and logged in, you'll be able to create topics, post replies, send and receive private messages, disable the viewing of ads and more!

Reputation: 44 I have a solid reputation
Group:
Junior Members
Active Posts:
28 (0.04 per day)
Most Active In:
General Gaming (21 posts)
Joined:
16-March 17
Profile Views:
2,691
Last Active:
User is offline Mar 30 2019 10:41 AM
Currently:
Offline

My Information

Age:
Age Unknown
Birthday:
Birthday Unknown
Gender:
Not Telling Not Telling

Contact Information

E-mail:
Private

Posts I've Made

  1. In Topic: Old forgotten games Thread

    16 March 2019 - 11:29 PM

    Legend of the seven Paldins, the game that used the BuildEngine without licence in the middle of the 90s.
    The video description says only a handful boxed versions were sold in Taiwan.

  2. In Topic: Old forgotten games Thread

    16 March 2019 - 12:49 PM

    I don't know how I got this game in my hands as a little kid but it was,,,,,well...something I spent a lot of time with....I dunno if it was good, I just remember playing it and the name...and now I searched for a youtube video and found one...It was called Desperabis and maybe in some way the very first ever FPS RPG



    Hell yeah this was good graphics these days!
  3. In Topic: 3D Game Editor Idea Creativigine

    23 October 2018 - 12:04 PM

    I took another try and redesigned some key features of this editor. ;)

    The result:
    No menus: No switch between different menus fpr different worksteps. It's an all-in-one-solution now.
    That means: No need to define vertices in 3D space and then define planes on them, this thing now works in one step!! You can directly draw your world in 3D.
    Changing textures or switching the sector/object you are currently working on also works with one click.
    And the best: Faster modeling with a combination of the moveable/sizeable grid and already existing vertices!

    Have a look:


    Okay, the video got really bright, you can't see the grid which looks like this:
    Posted Image

    I will carry on....
    -Bloodguy
  4. In Topic: 3D Game Editor Idea Creativigine

    13 September 2018 - 10:36 AM

    Naaaaah, I am not knowing If I should continue this project.

    Yes, you can do nice stuff, but it takes it's time. There are pros and cons compared to build
    I spent 10 minutes on this house:
    Posted Image

    For those who are interested and want to play around: I upladed the editor, you can DOWNLOAD HERE!

    some keys:
    1 = select object mode
    2 = connect points mode
    3 = create points mode
    4 = edit texture mode

    Change size of grid: Mousewheel + CONTROL
    hover/lower grid: mousehweel

    for mode 2-4 you must have an object selected
    create new object with return key in mode 1

    Mode 1: Select object, move with arrow keys, rotate with numpad 1 and 3
    Mode 4: same, move texture with arrow keys, rotate with 1 and 3 on numpad, and change texture using key V

    have fun!

    -Bloodguy
  5. In Topic: 3D Game Editor Idea Creativigine

    13 September 2018 - 03:44 AM

    View PostHendricks266, on 13 September 2018 - 01:31 AM, said:

    What kind of performance do large, detailed environments get?


    Depends on how much objects/parts of the environment you want to re-use
    Work of 5 minutes:

    Posted Image


    View PostHendricks266, on 13 September 2018 - 01:31 AM, said:

    Like Minecraft?


    Lol no. No crafting and enemies :-)

Friends

Comments

BloodGuy has no profile comments yet. Why not say hello?


All copyrights and trademarks are property of their respective owners. Instead of reading this text, you could be playing Ion Maiden! ;) © 2018 Voidpoint, LLC

Enter your sign in name and password


Sign in options