Duke4.net Forums: NUKEMDAVE - Viewing Profile - Duke4.net Forums

Jump to content

Hide message Show message
Welcome to the Duke4.net Forums!

Register an account now to get access to all board features. After you've registered and logged in, you'll be able to create topics, post replies, send and receive private messages, disable the viewing of ads and more!

Reputation: 504 My posts turn threads into gold
Active Posts:
1,353 (0.32 per day)
Most Active In:
Duke Nukem Forever General Discussion (509 posts)
14-December 07
Profile Views:
Last Active:
User is offline Jul 09 2019 07:18 PM

My Information

27 years old
September 4, 1991
Male Male
Eastern United States
Video Games, Fishing, Hiking, Camping, Internet, Motorsports

Contact Information


Latest Visitors

Posts I've Made

  1. In Topic: Alien Armageddon [RELEASE]

    16 February 2019 - 09:56 PM

    View Postsebabdukeboss20, on 16 February 2019 - 08:54 PM, said:

    Hmm. And the player would try to jump through it... Maybe next update.

    Exactly what I was thinking. Put a secret or Mario parody behind it.
  2. In Topic: Alien Armageddon [RELEASE]

    16 February 2019 - 08:35 PM

    I was expecting to find at least one Super Mario 64 painting in the Smithsonian. If you decide to ever go back and add anything to that map, it would be a cool addition. I did enjoy seeing the other art on display, though. You made some good choices and I liked the They Live tribute using the night vision goggles to see hidden messages.
  3. In Topic: Alien Armageddon [RELEASE]

    16 February 2019 - 05:41 PM

    If I notice or remember any major issues with the Caribbean maps that should be fixed, I'll mention them. Only if they're serious issues because I did way more fixes to them than I can even keep track of. I do know the nuke button at the end of VACA5 is floating in the air on the boat far away from the wall. I haven't played that far to see if that's been changed or not.

    If you plan to include Nuclear Winter in the future, I'd recommend you use the Megaton maps if you want to. It'll save you some work because there were some windows you could walk through in Santa's HQ that allowed you to cheat the map. That's been fixed along with lots of other things. I eliminated several spots in the maps where sectors could crush you if you walked or flew into them with the jetpack. All the maps were tested extensively by a couple of people back when I was fixing them. They're pretty much free of any serious issues.
  4. In Topic: Alien Armageddon [RELEASE]

    16 February 2019 - 01:38 AM

    I just finished the D.C. episode. It was a blast!

    I do need to report one issue I saw, though:

    Posted Image

    Whoever edited Brown Water apparently tried to align some of the wall textures here. They must've changed the orientation with the O key and now the wall textures move up/down with the water level. They need their orientation changed back. If you wanted to align them, you should've just held the Alt key while using the numpad arrows to pan the textures around instead. ;)

    I've already started on Caribbean and finished Caribbean Catastrophe. I'm liking it so far, but I did notice that the original, untouched versions of the maps were used instead of my improved versions of the maps from Megaton Edition. I'm cringing at a lot of issues here. :( One issue being the wood wall next to where the blue card is in Caribbean Catastrophe. You can jump over that wall and get stuck on the other side because the floor is too low. That wall needs to be blocked and the floor needs to be raised up to the bottom of the palm tree that's floating in the air for cosmetic improvement. You can use my versions of the maps as reference for any future improvements, but it really would have been better if you had just went with my files. There were a ton of issues I had already taken care of in them.
  5. In Topic: Browser playable Duke 3D

    10 December 2018 - 04:38 AM

    View PostTrooper Dan, on 09 December 2018 - 05:50 PM, said:

    Nintendo is much more protective of their IP than they were back when we made that TC. I don't want to put a lot of work into it only to have it shut down. I know you weren't serious, but I have seriously thought about bringing that back over the years.

    Yeah, that crossed my mind. I'd like to see that make a comeback someday or a similar project. I really enjoyed this DOOM mod. Something like that for Duke3D would be fun.


Page 1 of 1
  1. Photo 23 Jun 2019 - 13:38
  2. Photo 18 Sep 2015 - 22:03
  3. Photo 04 Sep 2015 - 01:02
  4. Photo 28 Aug 2015 - 03:44
    I'm a Back
  5. Photo 11 Apr 2015 - 23:08
    TO micheal jacksons beat it
  6. Photo 11 Apr 2015 - 23:08
    IM dancing naked right now.
  7. Photo 20 Oct 2014 - 11:24
    Hey, just wanna say thanks for using my Eduke intro and crediting me on youtube!
  8. Photo 14 Oct 2011 - 09:29
  9. Photo 03 Jul 2011 - 18:12
    Hi I'm lDanteX01l you may remembered me from youtube and my old one DanteplyX!
  10. Photo 04 Apr 2011 - 16:39
  11. Photo 01 Apr 2011 - 15:38
    Happy April Fools Day bro!
    First to comment on Dave's profile....
Page 1 of 1

All copyrights and trademarks are property of their respective owners. Instead of reading this text, you could be playing Ion Fury! ;) © 2019 Voidpoint, LLC

Enter your sign in name and password

Sign in options