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Reputation: 13 Neutral
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Active Posts:
43 (0.09 per day)
Most Active In:
Duke Nukem 3D maps & level editing (19 posts)
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16-November 16
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User is offline Yesterday, 11:47 AM
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Posts I've Made

  1. In Topic: Floor (texture) alignment help

    12 February 2018 - 08:57 PM

    View PostZaxtor, on 12 February 2018 - 07:18 PM, said:

    Did you try Alt+F and pointing toward a direction?

    Maybe ALT+F pointing toward side of the road can correct the issues and you can use "F" to rotate it to the correct angle



    That's it!

    Thanks heaps man. I knew there'd be some easy answer :rolleyes:
  2. In Topic: Noobie coding question

    22 January 2018 - 04:04 AM

    View PostJblade, on 22 January 2018 - 02:59 AM, said:

    I didn't know DUCK was hard-coded, although I've never looked for it in the con files so I can hardly blame him for trying it. You may have to resort to moving the tile around somewhere else rather than messing about with its code.


    Thanks mate; yes I think I didn't understand the difference between modified .CON files and core Build code. If what I'm trying to do involves editing the core/source code then I can understand why it would be problematic.
  3. In Topic: Noobie coding question

    22 January 2018 - 03:56 AM

    View PostTrooper Dan, on 22 January 2018 - 02:45 AM, said:

    If you are a noobie coder, then why are you trying to comment out tiles that have hardcoded shit on them? I can't think of a scenario in which there is any real benefit to doing that.


    Well to be honest I probably haven't fully thought it through; my main reason for doing this is because I am creating a lot of custom artwork for my mod, and I suppose the pedantic/perfectionist in me wants to fill each space with a tile that I'll actually use, as opposed to having all of these crappy low res tiles that I'm never going to use littered throughout my custom artwork.

    But if it's going to create big headaches later on then I can let it go.
  4. In Topic: Noobie coding question

    21 January 2018 - 12:56 PM

    View PostDaedolon, on 21 January 2018 - 12:59 AM, said:

    You need to have a space after //


    I went and added a space like you said, however I still get the same error message. It's strange because the loader states that the error is found in AMC_OBJECTS.CON, but when I open up this file I find no reference to the DUCK object...
  5. In Topic: Questions about AMC cut-scene camera

    14 January 2018 - 12:52 PM

    View PostJblade, on 14 January 2018 - 12:47 PM, said:

    Definitely, when it comes to beta testing time for EP3 I'll be happy to include you in so you can check out your map and see if there's anything that's changed from EP2 to EP3 that you might need to tweak. I can't think of anything off the top of my head but it's not beyond possible.


    I'd be more than happy to do that B) ; I'd say that my mod will take at the very least another 5 years and I'm sure there will be some cool extra functionality in AMC TC episode 3.

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