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Reputation: 133 I have a solid reputation
Group:
Members
Active Posts:
303 (0.42 per day)
Most Active In:
The height of gaming excitement (84 posts)
Joined:
03-November 16
Profile Views:
6,162
Last Active:
User is offline Yesterday, 10:36 AM
Currently:
Offline

My Information

Age:
35 years old
Birthday:
September 9, 1983
Gender:
Male Male
Location:
Belgium

Contact Information

E-mail:
Private

Posts I've Made

  1. In Topic: Java sucks, is there going to be a C/C++ based version of BloodGDX and RedneckGDX

    Yesterday, 10:12 AM

    View PostTerminX, on 17 October 2018 - 08:43 AM, said:

    Blood is stuck where it is for now, but proper C/C++ Redneck Rampage should be "soon."


    Just a question: why is priority being given to RR to run under EDuke32 instead of Shadow Warrior ? Because of the similarities with Duke engine ?
  2. In Topic: Doom corner

    02 October 2018 - 05:40 AM

    Probably been done to death, but what are your favorite Doom (and doom 2) megawads ?

    Some of my favorites:

    - Alien Vendetta
    - Doom the Way id Did
    - Doom 2 the Way id Did (i actually like this better than the original Doom 2)
    - Plutonia 2.
  3. In Topic: RedneckGDX

    01 October 2018 - 12:28 PM

    M210, is there a ShadowWarriorGDX coming as well ? Cause I'm not really fond of Classic Redux...
  4. In Topic: Doom corner

    01 October 2018 - 09:52 AM

    View PostNancsi, on 01 October 2018 - 06:10 AM, said:

    Do you guys know what I have learnt? The "mastermind" behind these maps (never played them, but the videos I've watched convinced me not to touch them ever) is the same Sverre Kvernmo, who is one of the two Redneck Rampage designers. I guess the sewer stage is by him.


    Haha ! Great discovery ! :lol:
  5. In Topic: Doom corner

    30 September 2018 - 09:27 PM

    View PostNinety-Six, on 30 September 2018 - 04:53 PM, said:

    Word of advice. Save Black Tower, Bloodsea Keep, The Express Elevator to Hell, and Mephisto's Mausoleum for the end. And make sure your quicksave key is in good shape for the abuse it will start taking. I've played a lot of BS doom levels but those four (especially elevator and mephisto) are some of the single most BS levels ever released, and definitely the worst of the official levels. I'd rather play Hell Beneath and Perfect Hatred (from pistol start!) 18 times over before I ever dare touch Elevator again.


    Haha yes indeed. Those 4 levels are really bad. TNT also has some serious BS levels: Central Processing, Administration, Habitat, Mount Pain, ...

    Seriously: i don't get the negative thoughts on Hell Beneath and Perfect Hatred. They are really well designed in my opinion. As for the difficuly: they are meant to be very hard and for Doom veterans. Since the first 3 episodes are way too easy on UV, the 4th episode was really welcome at that time. It offers a nice challenge and you really feel like you've overcome hell when you finish that second level. I do agree on the fact that the whole episode has balance issues.

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