Duke4.net Forums: ETTiNGRiNDER - Viewing Profile - Duke4.net Forums

Jump to content

Hide message Show message
Welcome to the Duke4.net Forums!

Register an account now to get access to all board features. After you've registered and logged in, you'll be able to create topics, post replies, send and receive private messages, disable the viewing of ads and more!

Reputation: 30 I have a solid reputation
Group:
Members
Active Posts:
58 (0.05 per day)
Most Active In:
The height of gaming excitement (55 posts)
Joined:
14-August 14
Profile Views:
2,558
Last Active:
User is offline Oct 22 2017 05:16 PM
Currently:
Offline

My Information

Age:
34 years old
Birthday:
April 8, 1983
Gender:
Male Male
Interests:
Smashing hideous creatures with a battle axe

Contact Information

E-mail:
Private
Website URL:
Website URL  http://ettingrinder.youfailit.net

Topics I've Started

  1. New EGwhaven version is out

    19 August 2017 - 05:18 AM

    At long last I'm working on EGwhaven again, mostly aiming to get Witchaven I up to speed, but plenty of stuff for Witchaven II came up in the process. As usual you can find it on my site at http://ettingrinder.youfailit.net .

    ==============================================================================
    What's new in EGWH1 v0.2
    ==============================================================================

    - Some improvement to clock speed fixes.
    - Fix to compatibility with vanilla savegames.
    - Projectile traps do really hurt now, and related fixes.
    - Fixes to submenus responding to arrow keys.
    - Fixes to invulnerability cheat mode (some things got through before).
    - Don't run in hyperspeed after loading a saved game.
    - Don't erroneously get ornate horn powerup when loading game.
    - Bridge footstep sounds should play more consistently.
    - GOTHMOG, SPINACH and DARKNESS cheats from the "cheat version" return.
    - Fix to monsters sticking in attack animation when fleeing.
    - Fix to sounds getting stuck in loop mode when they shouldn't
    (Some ambient sounds may continue playing in areas they aren't meant to,
    but this should be limited to situations of map design error)
    - Adjustments for better movement (Slipperiness fixes from EGWH2)
    - Don't let gibs stick to the sky.

    ==============================================================================
    What's new in EGWH2 v0.7
    ==============================================================================

    - Some improvement to clock speed fixes.
    - Fix to compatibility with vanilla savegames.
    - Fixes to invulnerability cheat mode (some things got through before).
    - Don't run in hyperspeed after loading a saved game.
    - Don't erroneously get ornate horn powerup when loading game.
    - Invisible savegame names in SVGA mode fixed.
    - Bridge footstep sounds should play more consistently.
    - Same sound looping safeguards as the WH1 version.
    - Gasping sound when running was disabled.
    - Adjustments for better movement (You can run as fast as was allowed in WH1)
    - Spike through heart animates correctly even if you restart level and then
    get spiked again.
  2. Website hosting woes

    13 October 2015 - 09:18 AM

    So, for the past two years I've been using Jimdo free site hosting for my website, and generally been satisfied outside of a nitpick or two. That is, until last night when I went to put up a file I wanted someone to test for me only to discover that uploading .ZIP files (and other archives) is no longer allowed for free accounts. Not a total surprise though not exactly the failing I'd been trying to plan ahead for either.

    Anyone well-versed on this stuff have suggestions for better options? Obviously jumping from free host to free host is a losing battle sooner or later, but I'm not too sure about other options at the moment. Given that the pages (and the formerly uploaded files) are intact for now, I'm not in too much of a rush yet.

    Considerations:
    * Obviously, I'm looking for somewhere I can upload .ZIPs (or better yet, .7Zs but that's another matter)
    * I don't need vast gigabytes (let alone terabytes) of storage space. The maps and mods stuff I have up is all for 90s-era (or early 00s-era at the latest) games and everything on the site currently adds up to only 45MB. I had foreseen the 500MB Jimdo free space limit as being enough for a long time. Given the choice between "lots of storage space" and "lots of bandwidth" I would probably pick "lots of bandwidth".
    * The Jimdo site builder has been a double edged sword; the ready-made templates are nice but on the whole I'd probably be happy to trade it for something that lets me write up the site HTML directly with full control.
    * It has already been suggested that I could use the Jimdo web host just for the web page aspect and link to files on some file locker site. I'm not a huge fan of the idea since file lockers come with their own set of issues usually, but I suppose it's possible if nothing better can be suggested.
    * I'm not totally averse to paid hosting if it can get me a good increase on peace of mind that the host's not going to shaft me, but the only options I can really consider on my budget are "free" or "cheap". Upgrading to Jimdo Pro and keeping my current site address would be a $90 lump payment for a year and I find myself harboring doubts if it's really worth that amount to me. I'm not sure if anything reliable can be had for less.

Friends

Comments

ETTiNGRiNDER has no profile comments yet. Why not say hello?


All copyrights and trademarks are property of their respective owners. Yes, our forum uses cookies. © 2017 Voidpoint, LLC

Enter your sign in name and password


Sign in options