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Reputation: 2797 My posts turn threads into gold
Group:
Super Moderator
Active Posts:
7,492 (1.81 per day)
Most Active In:
Everything EDuke32 (3483 posts)
Joined:
28-January 07
Profile Views:
31,791
Last Active:
User is offline Today, 04:36 PM
Currently:
Offline

My Information

Member Title:
Duke Plus Developer
Age:
Age Unknown
Birthday:
Birthday Unknown
Gender:
Male Male

Contact Information

E-mail:
Click here to e-mail me
MSN:
MSN  deeper-thought@hotmail.com
Website URL:
Website URL  http://fissile.duke4.net/index.html

Latest Visitors

Posts I've Made

  1. In Topic: revision 6893 Mapster locking up

    Yesterday, 03:55 PM

    log files?

    is the lockup cache related?
  2. In Topic: revision 6893 Mapster locking up

    Yesterday, 11:53 AM

    View PostMark., on 23 May 2018 - 10:52 AM, said:

    I think I opened my mouth too soon. So far it seems to be working fine after I deleted my textures cache files and let them rebuild.


    Yeah, if you use a newer EDuke32 or Mapster32, drop it into an older project folder that has existing cache files and try to run, then you will get a message that the cache has "locked up". This has been true for at least the last few months of revisions.
  3. In Topic: Alien Armageddon [MOD ANNOUNCEMENT]

    19 May 2018 - 12:41 AM

    View PostDoom64hunter, on 18 May 2018 - 11:00 PM, said:

    So does this mean that the women you find in Duke3D that spawn aliens upon death are actually secretly transformed aliens?
    Wow, actual lizard people.


    Do you mean the women who trigger enemy respawns? Women don't spawn aliens in the game, unless you count the episode 4 intro cutscene.

    Babifier weapon backstory: After the last invasion, Earth scientists studied the alien tech used to transform humans into pig-monsters. They developed a ray that could infuse human DNA into alien bio-matter and quickly transform it into a human female -- a suitable revenge against aliens who steal babes.

    How the newly spawned women know English is a mystery, though.
  4. In Topic: Alien Armageddon [MOD ANNOUNCEMENT]

    18 May 2018 - 04:20 PM

    View PostJimmy, on 18 May 2018 - 12:58 PM, said:

    How does she run around with her pants unzipped? What the fuck guys.


    That reminds me -- I keep forgetting to ask sebabdukeboss20 if he can provide a second skin for her where she is dressed more like Duke with normal functional jeans and a tank-top. Then, let's have a new skin of Duke where his pants are unzipped, and the player can choose which version they want :D
    EDIT: Maybe not the Duke one, or if there is a "sexy' Duke version, make it something different.
  5. In Topic: Those simple questions thread

    18 May 2018 - 03:55 AM

    View PostMblackwell, on 17 May 2018 - 08:25 PM, said:

    I believe there is something weird with 26, like they intended it to be a second (for some reason) and so some things internally are timed that way. Every old doc mentions 26, but Rusty and I figured out that was wrong when we introduced a wristwatch into the ATC AvP demo.


    It seems likely that Todd Replogle believed that there were 26 tics in a second. Either that or he had a strange fascination with that number, considering how often that count is used in GAME.CON EDIT: Also a 52 count is used to end the game when killing a boss. Why make it a multiple of 26? If you know that there are 30 tics in a second, why not just make it an even 2 seconds?

    Did DOS Duke run slightly slower than EDuke? Is it possible that there really were 26 tics in a second back in '96?

Comments

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  1. Photo 27 May 2012 - 06:52
    Can you please release just the AI part of DukePlus so we can run it with the latest eDuke? Thanks!
  2. Photo 19 Aug 2011 - 20:12
    tanks for the support dan! here is "daniel"! (from the msn) =)
  3. Photo 11 Jul 2011 - 11:45
    I can give beta-testing a shot. I have no distractions, just the limitation on how long my back can hold out.
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