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Reputation: 4004 My posts turn threads into gold
Super Moderator
Active Posts:
8,604 (1.88 per day)
Most Active In:
Everything EDuke32 (3994 posts)
28-January 07
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Last Active:
User is online 59 minutes ago
Viewing Forum: Everything EDuke32

My Information

Member Title:
Duke Plus Developer
Age Unknown
Birthday Unknown
Male Male

Contact Information

Click here to e-mail me
MSN  deeper-thought@hotmail.com
Website URL:
Website URL  http://fissile.duke4.net/index.html

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Posts I've Made

  1. In Topic: Ion Fury

    Yesterday, 02:29 PM

    Anyone else notice that a good tactic against most enemies is to mash altfire while pointing loverboy in their general direction? The instant you release altfire, if it locked on, it will kill low and some mid-tier enemies. This yields better time to kill than most of the other weapons and it's especially good against flying enemies who are harder to hit (I don't use autoaim). The only drawback is that lock-on will not engage unless the actor has been triggered (I'm guessing the actors themselves run the code for the lock-on), so if you surprise an enemy, you can't lock-on and they might get the drop on you. EDIT: I should add, the main reason I started doing this was I would find myself in situations where enemies were shooting me outdoors and I couldn't spot them quickly enough. Sometimes I could get the lock-on kills without ever seeing them.
  2. In Topic: Ion Fury

    Yesterday, 05:06 AM

    This is what we used to call "a tempest in a teapot". Don't forget to leave a positive review of this awesome game on steam, if you can.
  3. In Topic: Alien Armageddon [RELEASE]

    Yesterday, 04:12 AM

    View PostMarya, on 17 August 2019 - 03:35 AM, said:

    Suggested upgrade for dukes devastator, and maybe bombshell's Alt fire switches from rockets'grenades to quick fireing shotgun shells... or some other alt fire mode for devestator.... (I think the HRP had this)

    thank you btw why is that not on the wiki???

    The HRP doesn't change gameplay. I've added an auto-shotgun to the devastator on at least one of my earlier mods, which are frequently used with the HRP, so that must be what you are remembering.

    Duke and Shelly's devastators each have upgrades you can purchase in the upcoming gladiator storyline.
  4. In Topic: Ion Fury

    16 August 2019 - 02:55 AM

    I've played for about 3 hours now and made it to a level named "Abandonment Issues". The levels are huge, intricate and extremely well designed. Anyone who reviews this game and doesn't dwell on the level design is not doing their job. We sometimes take great level design for granted in the Duke 3D community because the skills have been preserved and honed over the years by mappers who have stuck around, some of the most talented of which made the IF levels. But in the world of commercial gaming, level design is largely a lost art. Outside of the Dishonored series, it's hard to think of examples of modern commercial games where so much care and skill is involved in the creation of single player maps.

    I have some quibbles about IF here and there, for sure, but the levels by themselves are worth the price of admission. You could give the player a Saturday night special and a broken bottle and all the enemies couldall be rent-a-cops and it would still be a pretty good game.

    Playing on ultra viscera, the hardest part by a long shot so far was the "rat in a cage" fight. I think I died about 8 times before I got it. However, it didn't seem unfair -- it just took me a while to learn how to run around properly, where the resources were located, and which weapon to switch to at which time. I do tend to agree though, that in open areas where enemies can shoot at you from very far away (in some cases where they are effectively invisible) it can feel very cheap when you take damage. Having your health trashed by a grenade fired from halfway across the map is especially annoying. It would be nice if enemy locations and in some cases projectiles were better telegraphed if they are going to fire at long range like that. I'll definitely have more to say when I'm further into the game, but I'm enjoying it a lot so far.
  5. In Topic: Ion Fury

    14 August 2019 - 07:34 PM

    I bought mine from 3DR. Should I keep checking 3DR tonight or not bother until tomorrow?


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  1. Photo 27 May 2012 - 06:52
    Can you please release just the AI part of DukePlus so we can run it with the latest eDuke? Thanks!
  2. Photo 19 Aug 2011 - 20:12
    tanks for the support dan! here is "daniel"! (from the msn) =)
  3. Photo 11 Jul 2011 - 11:45
    I can give beta-testing a shot. I have no distractions, just the limitation on how long my back can hold out.
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