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Reputation: 2061 My posts turn threads into gold
Super Moderator
Active Posts:
6,907 (1.82 per day)
Most Active In:
Everything EDuke32 (3169 posts)
28-January 07
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Last Active:
User is offline Yesterday, 11:19 PM

My Information

Member Title:
Duke Plus Developer
Age Unknown
Birthday Unknown
Male Male

Contact Information

Click here to e-mail me
MSN  deeper-thought@hotmail.com
Website URL:
Website URL  http://fissile.duke4.net/index.html

Latest Visitors

Posts I've Made

  1. In Topic: Shadow Warrior - "New Episode"

    Yesterday, 01:05 AM

    View PostMaster O, on 27 June 2017 - 04:53 PM, said:

    I must warn you, though:

    When making fun of dictatorial regimes like North Korea, do not use Kim's real name in your mod because they will target you. Ask Sony what happened to them or that Otto Warmbier kid. Use a caricatured version of his appearance and name to get the comedic effect across.

    As long as icecoldduke doesn't visit North Korea like Warmbier did, he'll be fine.

    By the way, if Team America, a major motion picture can get away with a brutal depiction of Kim Jung Il (who reportedly hated the film with a burning passion), then I'm pretty sure an obscure video game can get away something similar with Kim Jung-un.

    Now let's try to get back on topic. :D
  2. In Topic: Shadow Warrior - "New Episode"

    27 June 2017 - 04:37 PM

    Why the hell would anyone not want a scripting system? That would mean you'd have to make a new fork of the game any time you wanted to change something significant.
  3. In Topic: Bugs & Problems

    26 June 2017 - 07:26 PM

    View PostTerminX, on 26 June 2017 - 06:54 PM, said:

    I'm curious of what it is too, if not a bug.

    This is the bugs and problems thread, so if it's not a bug, it must be a "problem". :lol:
  4. In Topic: Shadow Warrior - "New Episode"

    26 June 2017 - 06:36 PM

    View Posticecoldduke, on 26 June 2017 - 01:46 PM, said:

    I think its really critical to make content as your flushing out a development platform. You can come up with great ideas, but if your ideas don't work in practicality, its pointless.

    Very true.

    Or you might have made something that is functional but is a pain in the ass to use, and the users don't complain because they assume they are stuck with it.

    Also, when there is such a small user base, you as the developer can't rely on bug reports from the community (although it's awesome when you get someone like Forge to help out in that regard). What I find in my modding projects is that I end up finding 90% of the bugs myself, even if I have beta testers. It's often because players don't know what your intent is -- an aspect of a feature may be broken and it's not obvious to someone who didn't design it.
  5. In Topic: Secret Level bug

    26 June 2017 - 12:58 PM

    View PostFireFlame, on 26 June 2017 - 12:53 PM, said:

    It used to work just fine but now it just doesn't and don't know why..
    Creating an episode containing 5 levels plus 2 secrets
    I'm using a Hi-Tag of 6 for the first secret level but as soon as the button is pressed the game ends.
    If i use a HT of 5 it jumps to the last level... What am i doing wrong?
    I stopped working for a few years but im slowly regaining my old pace now and moving on with these maps. Hope someone can help me. Thank you.

    Don't you want the tag to be one less than the level? In the code files, the first level is 0, the next is 1 etc., so if you have 5 levels the tag should be set to 4. I think. I would have to check this in mapster to be sure.


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  1. Photo 27 May 2012 - 06:52
    Can you please release just the AI part of DukePlus so we can run it with the latest eDuke? Thanks!
  2. Photo 19 Aug 2011 - 20:12
    tanks for the support dan! here is "daniel"! (from the msn) =)
  3. Photo 11 Jul 2011 - 11:45
    I can give beta-testing a shot. I have no distractions, just the limitation on how long my back can hold out.
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