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Reputation: 881 My posts turn threads into gold
Group:
Members
Active Posts:
1,450 (0.77 per day)
Most Active In:
General Gaming (725 posts)
Joined:
30-January 14
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Last Active:
User is offline Yesterday, 05:36 PM
Currently:
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My Information

Age:
29 years old
Birthday:
December 10, 1989
Gender:
Male Male
Location:
Parts Unknown

Contact Information

E-mail:
Private

Posts I've Made

  1. In Topic: Epic store

    16 March 2019 - 06:01 PM

    View PostSledgehammer, on 16 March 2019 - 01:34 PM, said:

    Do not underestimate Chinese and artificial competition. Those fuckers already bought out a big portion of Hollywood and they're starting to get their hands on game companies too. Tencent has shitton of money judging by how easily some of the publishers decided to take such a huge risk and release their games exclusively to Tencent store for one year, not to mention a big support from Chinese government, they're acting extremely aggressive. Meanwhile Valve is trying to fuck with Steam as well by making stupid business decisions, I think soon this will bite them in the ass much worse compared to Epic's artificial competition though.

    Though if Steam shit the bed I think people will turn to piracy like the old time. Gabe Newell pretty much nailed it by saying that piracy is a service problem. What's funny though is that if you think about it, those companies who make their games exclusively for Epic don't need sales from consumers thanks to Chinese who likely got exclusive deal because they promised to compensate those sales.


    I remember someone working on Metro Exodus said the game was already profitable from their exclusivity deal before the game was even sold on Epic Game Store.
    I think Epic/Tencent are forking over some serious numbers to people and yet Halo is still coming to Steam.
  2. In Topic: John Romero announces Daikatana 2

    13 March 2019 - 07:58 PM

    Yeah the second and third episode were pretty good. A couple levels in them really drag but the atmosphere and level design is still pretty good.
    The first and fourth episode though are pretty weak.




    Any news on Fresch's Daikatana remake?
  3. In Topic: John Romero announces Daikatana 2

    13 March 2019 - 02:30 PM

    I don't remember ever reading this thread so I was surprised when I saw I had made posts in this.

    Memory be cray

    The two best things the patch does is make the sidekicks invincible and gets rid of the loading bar sound effect (essentially what would happen is the loading screen bar would fill up with ticks and whenever a tick came on screen it played a sound effect. It wouldn't do the next tick until the sound effect fully played out either, so you had to hear the sound effect in full for EVERY. SINGLE. TICK. It basically made every single load screen 20+ seconds long. Deleting the sound file makes loading instant)
  4. In Topic: Doom corner

    13 March 2019 - 02:12 PM

    I was going to say I appreciate that there wasn't a 5 second preview of the trailer in front of the actual trailer which is the norm now, but then I realized this was only a 30 second teaser.

    And THEN I realized they are calling this an official trailer. Odd.

    I'll hold judgment until I watch it, but my expectations aren't super high. I think the coolest thing will be if these marines all get murdered one by one and then actual Doomguy/marine/slayer shows up and wrecks shit to save the day.
    At the very least, give us another awesome first person sequence.
  5. In Topic: Wrath: Aeon of Ruin

    08 March 2019 - 12:42 PM

    It almost seems like the zombies lining up single file is intentional to let you use that blade dash attack.
    I think the zombies need to do more than just walk slowly towards you and melee. They need a projectile attack and/or they need to move faster; you have this giant open environment with tiny little shambling zombies. Compare it to the Blood zombies who could only melee but they also ran, would fall but not completely die, and came in large groups. They were formidable even if they were easy to dispatch.
    The environments themselves look pretty good though. They look like a more detailed Quake 1 level but still feeling appropriate. Also like the overall textures and models and the snow level screenshot looks refreshing.

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