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Active Posts:
26 (0.01 per day)
Most Active In:
Everything EDuke32 (16 posts)
Joined:
25-October 13
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User is offline Dec 08 2018 09:53 AM
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Posts I've Made

  1. In Topic: Rednukem - Redneck Rampage port

    27 October 2018 - 09:32 AM

    View PostNukeYKT, on 26 October 2018 - 07:39 PM, said:

    How does original EDuke32 work on your setup?

    Works fine at a solid 165 FPS, but this drops from that 165 a lot to 110-120ish. It's not awful by any stretch, just a bit jarring. Honestly, it's probably just due to the fact I'm running software at 1440p.
  2. In Topic: Rednukem - Redneck Rampage port

    26 October 2018 - 01:43 PM

    Framerate seems a tad low in classic mode @ 1440p on a i7 8086k, might just be me though.
  3. In Topic: Bugs & Problems

    13 September 2018 - 01:24 PM

    Posted Image

    For some reason, my crosshair isn't centered. Any reason why?
  4. In Topic: Auto Aim off?

    13 August 2018 - 01:03 PM

    View PostMark., on 13 August 2018 - 08:43 AM, said:

    I don't have the problem using a slightly older version from May 22. 6893

    If you can narrow it down to which version the glitch started in that would help the devs fix it faster.

    Pretty sure it started on the release from 7/20.
  5. In Topic: Blood corner

    20 May 2017 - 01:18 PM

    View PostM210, on 19 May 2017 - 11:55 PM, said:

    I updated my port a bit....You can add fps limit, vsync and disable sound/music driver now in bloodgdx.ini
    For disable sound, search NoSound = 0 and change it to 1, and added NoMusic, FPSLimit, VSync.

    FPSLimit and VSync will broke interpolation!

    Also, I found that using VirtualMidiSynth (which allows midi soundfonts to be used) causes the game to hang when initializing midi on startup.

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