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Reputation: 93 I have a solid reputation
Active Posts:
210 (0.11 per day)
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Duke Nukem General (131 posts)
18-May 13
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User is offline Today, 09:14 AM

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Posts I've Made

  1. In Topic: My god, George was an even bigger dickhead than I thought!

    14 September 2018 - 08:02 AM

    View PostAltered Reality, on 13 September 2018 - 09:12 AM, said:

    Don't all game engines skip rendering polygons the player won't see? Even vanilla UE1 does that. If that feature was removed during the development of DNF, that only proves that whoever did so was a dickhead.

    PainEngine and idtech4 required the level designer to manually place zones/visportals in order to have this be possible.
  2. In Topic: What was your reaction to wallboobs, the Hive and the turd flinging?

    14 September 2018 - 07:53 AM

    Wasn't offended by wallboobs. Found the turd throwing really lame. Wouldn't have found turd throwing as lame as current if it had been in it's original way. Non-advertised discovery by player as part of DNF's interactive world.

    Hive could've been less linear.
  3. In Topic: DNF Modding Discoveries

    14 September 2018 - 07:49 AM

    View PostFuturetime23, on 13 September 2018 - 12:28 PM, said:

    thanks guys

    I should probably mention it here but this is all part of a bigger project called the DNF Overhaul that's intended to redesign and improve the game as much as possible.

    One thing I can confirm about that Map05 is that Dylan, Leeroy and the other idiotic EDF npcs are NOT present, and you are not forced to do the turret section at the beginning, in fact, you aren't actually forced to kill every enemy. Only the ambush at the end is scripted and forced. Basically let the player progress thru the level how they like.
    Dylan is not going to be in the overhaul I should mention, and one major focus of the overhaul is changing the tone of the game to be more serious. This also implies changing duke's look, and oneliners. So yes, graphics will be altered (and there's some settings that have been altered that you can check out in the classic gameplay mod)

    It's going to be a pretty big mod and currently I have no set release date other than Q4 2018 and I'm not even sure if that's going to happen. Hopefully it won't take 14 years in development hehe.

    You are doing holy work.
  4. In Topic: DNF 2001 Build Was Apparently Almost Complete

    24 May 2018 - 05:57 AM

    View PostxMobilemux, on 24 May 2018 - 03:42 AM, said:

    There are many Duke things in the works according to JSJ as he said a while ago.
    [img]https://orig00.deviantart.net/29fe/f/2017/349/4/d/77ogmgm_by_wesker500- dbwts3w.jpg [img]https://orig00.deviantart.net/c45b/f/2017/349/f/1/edgerger_by_wesker500- dbwulfo.jpg[/img]
    Whether or not it's a new game, another over priced, poorly done Duke3D port, whoring Duke out in other games or all 3 is anyone's guess.

    Hmm.. this doesn't really verify me after all the Carribean trip advertisements and Bulletstorm Duke performances. I am very skeptical about this and more interested about that rumoured E3 reveal.
  5. In Topic: The Crash Bandicoot junction

    14 May 2018 - 12:15 PM

    View Postthemaniacboy, on 14 May 2018 - 06:50 AM, said:

    It has not been released for pc yet.
    Release date is the 29th of June.

    Oh, my bad.

    I just thought that because it popped into steam quite a time ago already, that it'd be released by now.

    Reason I expected this, was because am kinda broke atm. So I haven't really even checked storepage after that, as I couldn't buy it anyways at that release pricetag. But it's good to know I haven't yet missed any "piece of the cake" at all.

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