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Reputation: 389 My posts turn threads into gold
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758 (0.37 per day)
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Duke Nukem General (258 posts)
09-March 13
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User is offline Oct 18 2018 07:24 AM

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  1. Hitscan enemies: Yay or Nay?

    05 August 2018 - 08:20 PM

    What are y'all's stance on the presence of hitscan enemies in old-school FPS games? On one hand, hitscan enemies can be considered unfair because whether or not they hit you is entirely up to luck; there is simply no way of dodging a hitscan attack in the open (as opposed to strafing a projectile) and the only way to deal with them is to get into cover and come back out to shoot them before they can react. On the other hand, forcing the player to rely on cover is the kind of thrill some people enjoy too, but does the reliance on covers in itself kill the fast pace of such games? Would it be better if hitscan enemies shot fast projectile bullets instead, where there is a chance to dodge them?
  2. Duke Nukem Forever E3 2001 Promo DVD

    28 July 2017 - 05:03 AM

    Finally got the chance to scan the sleeve and the insert:

    Posted Image
    Posted Image
    Posted Image
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    alien locations?

    Here's the disc converted into an .ISO file. For some reason, the things in the disc are last modified April 30, 1971.
  3. Japanese DNF?

    29 October 2016 - 01:56 PM

    Is there a way to activate the Japanese voices in DNF, or is it console-only? I tried the Languages tab in Properties but Japanese isn't there.
  4. Jon St. John does a retrospective on Duke

    21 October 2016 - 10:43 PM

  5. Should DN3D's enemies return in future Duke games?

    19 October 2016 - 08:01 AM

    Is it time to retire the same old aliens we've been fighting for the past 20 years whose motive for attacking Earth comes down to populating it (for whatever reason) and eventually just getting revenge on Duke? The Pigcops in DNF are basically no different from CoD soldiers without their berserk mode.

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