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Reputation: 22 I seem to be liked
Group:
Members
Active Posts:
57 (0.03 per day)
Most Active In:
Duke Nukem 3D maps & level editing (45 posts)
Joined:
19-September 12
Profile Views:
2,552
Last Active:
User is offline Nov 07 2018 03:12 AM
Currently:
Offline

My Information

Age:
Age Unknown
Birthday:
Birthday Unknown
Gender:
Male Male
Location:
Finland

Contact Information

E-mail:
Private

Posts I've Made

  1. In Topic: Rednukem - Redneck Rampage port

    06 November 2018 - 10:13 AM

    Super-solid work. I have never played RR, and normally I would always experience the original first, but since MetHy said that this really is faithful but much more convenient, I figured I might as well use the port. So far especially the game's textures and authentic map themes have impressed me a lot, and with eDuke controls it's just a ton of fun, even when just trying to figure out how to get ahead in the map.
  2. In Topic: The Post Thread

    06 November 2018 - 09:56 AM

    Posted Image
  3. In Topic: AMC TC Episode 3 2018 trailer

    30 October 2018 - 07:13 AM

    Hey, don't wanna sound impatient, just asking if the "Fall 2018" (or just 'end of 2018') release is still in the ballpark of what seems realistic?

    Nice WGRealms (my fav non-vanilla release of all time) vibes from the Powerslave stuff in the trailer.
  4. In Topic: [Rerelease] Block Mind (some problems fixed)

    24 October 2018 - 10:18 AM

    View PostForge, on 24 October 2018 - 09:26 AM, said:

    i've been kicking rocks around the community for a couple days, and that texture has always had a negative stigma, but nobody can ever really explain why.
    Lazy isn't a real answer because it takes barely any additional effort to use a different texture, align it, and all that.

    Maybe somebody can break it down for me.

    I won't try to explain it, but to me it's pretty much the ugliest texture ever and screams "undone." Should never appear in a map, and in this case I was really confused because the earlier parts have way better design in general, the default texture isn't even aligned properly in the screenshot.
  5. In Topic: [Rerelease] Block Mind (some problems fixed)

    24 October 2018 - 07:37 AM

    (Sorry for double post, I was editing a previous one and clicked on something)
    Hi, I'm usually not looking forward to "gimmick" maps but I decided to give this a try. The gameplay and design was fine (except for shading all 4 walls of a room the same) at first, then I encountered this area: https://drive.google...OIBskps6WNhmhCw

    I was wondering if this is serious, or am I missing something? There were no new textures included in the DL.

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