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Reputation: 570 My posts turn threads into gold
Active Posts:
636 (0.27 per day)
Most Active In:
Everything EDuke32 (231 posts)
23-April 12
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Last Active:
User is offline Yesterday, 10:21 PM

My Information

24 years old
February 28, 1994
Male Male

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Posts I've Made

  1. In Topic: Limelight Media?

    12 November 2018 - 03:19 PM

    Yeah, it's just shareware. I also find out that it's not like authorised distributor of Apogee's products.
    However...I wonder if this Wolf3D/Blake Stone combo can be downloaded anywhere. I wonder if these "maps, cheats and more" have some user-made Blake Stone content.
  2. In Topic: Software vs Opengl

    12 November 2018 - 05:06 AM

    Is there any previous versions of eduke32 (but not very old) that doesn't have all these horrible glitches?
    Most of my friends (who's not very familiar with Build games) says it's impossible to play the game in software, because of the view stretching. This is the main reason why I created this thread, because people get sick while playing in software. I'd like to use both renderers, but it's impossible because of all the glitches with opengl. :(
  3. In Topic: How much damage has lack of multiplayer and general IP incompetence caused?

    11 November 2018 - 11:54 AM

    Multiplayer is one way to keep the community alive, but I think that it's all up to the developer's support of the servers/network things and general news about IP. Duke3D is one of the games that was tied with TEN network, and it's closure was one of the reasons that MP sucked. How long 3DR supported the MP anyway?
    There's lots of Duke Nukem games on consloles and other devices, so the franchise remained popular enough for like 10 years after DN3D's release. But after Manhattan Project there's not much games with Duke to talk about. The number of new releases started to drop rapidly. The guys who's visiting forums is the same guys who played the game back in the 90s, they're the Duke fans for life, and there's simply not enough interest in the franchise for the new generation.
  4. In Topic: Software vs Opengl

    08 November 2018 - 06:10 AM

    Thank you for your replies. Gambini's post are on point.
    Unfortunately, it looks like most people enjoy polymost. :P
    Like Ninety, I wouldn't use polymost unless it's necessary.
  5. In Topic: Mansion CBP

    31 October 2018 - 01:07 PM

    It looks like you guys have a knack for making spooky-themed maps. Judging by screenshots, is it inspired by E2M4 from Blood?


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