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Reputation: 558 My posts turn threads into gold
Group:
Members
Active Posts:
602 (0.26 per day)
Most Active In:
Everything EDuke32 (214 posts)
Joined:
23-April 12
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User is online 24 minutes ago
Currently:
Viewing Board Index

My Information

Age:
24 years old
Birthday:
February 28, 1994
Gender:
Male Male

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E-mail:
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Posts I've Made

  1. In Topic: What are you working on for Duke right now?

    16 September 2018 - 12:45 PM

    Better?
    Posted Image
  2. In Topic: What are you working on for Duke right now?

    16 September 2018 - 01:19 AM

    E2L1 "Quicksands"

    Posted Image
  3. In Topic: What are you working on for Duke right now?

    13 September 2018 - 08:35 AM

    View PostMike Norvak, on 13 September 2018 - 06:50 AM, said:

    I'm thinking about making a thread for donating several unfinished maps, that doesn't mean I'm abandonogn mapping but having them in my HD gatering dust doesn't do any good to anyone, could it be a good idea?

    Edit: I mean, I don't want people to finish my maps, but rather use any part they like on his own projects.


    What's so bad about finishing your maps?
    Anyway it sounds interesting, considering your skill and all. But as I understand, most of your project have a heavy amount of custom art and 3D models, isn't it? Or you have a vanilla maps too?
  4. In Topic: Build engine games general

    10 September 2018 - 01:41 AM

    You can visit the archived website of the publisher/approved vendor and see what price they offered. I guess it can be pretty close to the retail prices of the time. For example, Interplay wanted $44.95 for RR!

    Or maybe there's a chance that some of forum members still have a retail copy with a price sticker on it.
  5. In Topic: Build engine games general

    08 September 2018 - 01:20 PM

    RR's complicated industrial levels reminds me of Billy Boy's maps a lot. Is there anybody who's also think so?

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