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Reputation: 306 My posts turn threads into gold
Active Posts:
339 (0.17 per day)
Most Active In:
Duke Nukem 3D maps & level editing (120 posts)
23-April 12
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User is online A minute ago
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My Information

23 years old
February 28, 1994
Male Male

Contact Information


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Posts I've Made

  1. In Topic: The Pursuer

    Today, 03:44 PM

    View PostFantinaikos, on 21 August 2017 - 01:26 PM, said:

    Well, we're always talking about evil aliens...

    We worked on a TC about 3 months ago, with him doing code and me doing everything else. We devoted the considerable amount of time and energy into it. Then, this little piece of shit started to ingore me just because he don't want to work on it (it looks like that)! If he didn't want to do it, who didn't he said so? I thought he leaved the community for good but here he is, making posts and releasing new staff, basically saying "fuck that guy, I don't want to talk with him because I'm bored"! It's so dissapointing that after almost 10 whopping years of association and (what I considered) friendship, he just stand up and go away! I'm serious, it's of the saddest things that happened with me in this community. :(
  2. In Topic: What are you working on for Duke right now?

    Today, 03:23 PM

    Lookin' good! Reminds me of EDF Bureau map, but with modern design!
  3. In Topic: The Pursuer

    21 August 2017 - 01:04 PM

    Eddy you're an asshole :angry:
  4. In Topic: Quake corner.

    21 August 2017 - 12:44 AM

    I've played Quake IV and I liked it. It's like a military version of Doom 3 (I've also think that Doom and Quake universes is very similar to each other). However, the game looks way too monotonus most of the time, and I beelive I've never completed it. I stumbled during the boss fight, where you must control the tank and destroy a big robot machine or smth.
  5. In Topic: [Release] Zero Hour Resources

    21 August 2017 - 12:22 AM

    One guy at youtube already made a "gameplay" video of it.


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