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Reputation: 121 I have a solid reputation
Active Posts:
195 (0.09 per day)
Most Active In:
AMC TC (137 posts)
09-February 12
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Last Active:
User is offline Apr 18 2018 08:06 AM

My Information

30 years old
April 21, 1988
Male Male

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Posts I've Made

  1. In Topic: AMC TC episode 3 development stuff

    11 April 2018 - 05:01 AM

    View PostMark., on 10 April 2018 - 03:53 PM, said:

    Are those fart bubbles? :lol:

    Hahaha! :lol: Yeah... maybe too much relaxation. :P

    TheDragonLiner, on Apr 11 2018, 14:23, said:

    Does the button on the left trigger the bubbling effect or is it for filling the tub ?

    In any case a functioning spa that is triggerable woul be neat (also James' bathtub could use the ability to be filled and bubbling) ^^

    One of my objectives in that area is making it as much interactable as possible, so don't discard anything ;)

    Also, I´ve never liked buttons that doesn´t do anything or cracks that aren´t explodable. This is still WIP, I will polish it as much as possible.

    James is doing an amazing work, and always replies with a smile to my ideas and meanderings. :)
  2. In Topic: AMC TC episode 3 development stuff

    10 April 2018 - 07:42 AM

    A small teaser of the bit I´m working on for EP3.

    It doesn´t matter what you´re doing right now, just remember that your favorite AMC agent could be enjoying a relaxing bath at a SPA after a hard day at work saving the world. :P

    Posted Image
  3. In Topic: Mapping questions thread

    28 November 2017 - 12:08 AM

    So, after a really long Mapster32 break, I'm back into action. Sadly, I've forgotten lots of how the level editor works, so I'm checking tutorias again and whatnot. :rolleyes:

    After a nightshift, I've been toying around with TROR and a doubt came to my mind: is it possible to "disconnect" two sectors joined by TROR, change the shape of the extended loop and then reconnect them again? :mellow:

    I've been trying with Ctrl + J and that sort of thing without success. I'm not sure if this is doable or not. Or if I should erase one of the sectors attached to the extended loop and then start again. :(

    Any advice?

    Thanks. :)
  4. In Topic: Best fighter character

    07 September 2016 - 01:15 AM

    View PostMicky C, on 06 September 2016 - 04:16 PM, said:


    Seems legit. Reaaaally expired, but legit. :dukeaffirmative:

    But, seriously... just free water? Well... it'll have to do. :mellow:

    Now, back on topic. I think that, with a full weaponry at start, Mikko would have a lot of chances to win. Just a scratch of his Red Materia Gun should be enough to kill a living being. :o
  5. In Topic: AMC TC episode 3 development stuff

    19 August 2016 - 09:07 AM

    View PostJblade, on 19 August 2016 - 01:45 AM, said:

    It's been requested; finally the AMC Squad will be able to utilize the power of the Precog brains for their own operations, once researched.

    Damn... that feature turned out better than I expected. And with an element we have seen previously throughout the game, too. Nice one, James. ;)

    About using them being inadvisable... the AMC Squad, by the time EP3 gets released, will have an immense amount of dangerous weapons and researches. So, like always, being good or bad depends on how it is used - using the precog brains to slingshot an airship to distant planets through the Abyss dimension was a BAD idea, lol :lol:



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