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Reputation: 29 I seem to be liked
Group:
Members
Active Posts:
174 (0.06 per day)
Most Active In:
Duke Nukem General (106 posts)
Joined:
18-September 11
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9,529
Last Active:
User is offline Jun 30 2019 09:04 AM
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Posts I've Made

  1. In Topic: Trailer Park Boys corner.

    21 September 2018 - 07:17 AM

    Fuck off, Randy!
  2. In Topic: [RELEASE] Duke Nukem: Total Meltdown TC - v1.0

    05 April 2018 - 05:48 AM

    Thanks for that. At least the trigger is still within the maze area.
  3. In Topic: [RELEASE] Duke Nukem: Total Meltdown TC - v1.0

    02 April 2018 - 07:01 PM

    Where is that spot, if you happen to know?
    I'm not big on this type of secret (though it doesn't count as a secret). It reminds me of the bar secret in Duke Royale.
  4. In Topic: [RELEASE] Duke Nukem: Total Meltdown TC - v1.0

    02 April 2018 - 06:00 PM

    There's a scuba gear walled off in a little square in the hedge maze of Gates Motel. How is that meant to be accessed, if at all?
  5. In Topic: [RELEASE] Duke Nukem: Total Meltdown TC - v1.0

    16 March 2018 - 01:27 PM

    View PostFox, on 16 March 2018 - 03:04 AM, said:

    According to a magazine with a pre-release version it would include all levels of the Atomic Edition plus the new exclusive ones, so I presume they had it planned. It wasn't because of storage space, since 20% of the data in the CD is filler. But they were heavily limited by the assets they could have loaded in the memory for each individual levels, which may have been a greater problem in The Birth levels, since they uses more textures, sounds, enemies, etc.


    Oh, that damn prototype of TMD, if it's the same one I'm thinking of. Never had any luck finding out who was the buyer of one of the copies.

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