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Reputation: 455 My posts turn threads into gold
Group:
Members
Active Posts:
1,285 (0.49 per day)
Most Active In:
Duke Nukem 3D maps & level editing (592 posts)
Joined:
21-July 11
Profile Views:
18,696
Last Active:
User is offline Oct 16 2018 07:25 PM
Currently:
Offline

My Information

Age:
37 years old
Birthday:
March 4, 1981
Gender:
Male Male

Contact Information

E-mail:
Private

Topics I've Started

  1. [RELEASE] Leisure Suit Larry & Alf Resort

    25 August 2018 - 08:49 PM

    Hey guys, there's a new mapper and modder on the scene. I'm a bit late with this post but this MOD and map really deserves some attention! Check out more details here: http://www.dukemaps.net/?p=10157

    The Alf map has a lot of creative ideas and details.
  2. [HELP]

    28 July 2018 - 08:26 PM

    I created a map with a custom .CON file & .VOC files which I have bundled into a single .GRP file. I used the .CON file to specify the remapping of the .VOC files only and I use a batch file to auto load the level with custom command line switches. The contents of the batch file looks like this: ..\eduke32 -g My.grp My.map -mx my.con

    Basically, wanting to run Eduke32.exe from the parent folder to include my grp, my.map and my.con. It loads perfectly on my computer at home because I have Duke Nukem 20th Anniversary installed. It seems to use the data source from 20th Anniversary to load the level using the Eduke32 launcher. However, any other computer running without 20th anniversary it doesn't load the game.

    It comes up with the error: missing game.con and defs.con etc... It doesn't appear to recognize that the original EDuke32 game files that are in the same folder as the called EDuke32.exe. I thought the switches in the batch file were intended to specify additional grp, map and the con files. I thought the Eduke32 launcher would have known where it was running from and to use the local game files from it's running directory. What have I done wrong? And what is the recommended course of action when referencing custom content from a subfolder to include the default game resource files?

    Thank you in advance,
    Paul
  3. [RELEASE] Conference Center

    17 December 2017 - 06:18 AM

    From the Author: One Man Army comes this new map.

    Story: Aliens have taken over the conference center and it's up to Duke to take it back.

    Be sure to check it out at: http://www.dukemaps.net/?p=9603
  4. [RELEASE] The Castleship

    11 December 2017 - 12:04 PM

    A spatial-temporal tear fuses an alien ship and a haunted castle in Britain. A graduate in quantum physics and renowned specialist, Duke is invited by the Scottish government to study the phenomenon.

    http://www.dukemaps.net/?p=9564

    Author's Comments: The testers from the Duke4 Forum. Thank you for your feedback. Unfortunately I could not answer because the feature was not granted to me. As a new member, I only have the right to sign in and read topics. Merry Christmas ;)

    Seb Luca
  5. [Release] See you in Jail

    01 December 2017 - 03:25 PM

    I don't know how he does it, but he does it! Seb has provided us with yet another interesting map and the setting is in a prison. The download details are here: http://www.dukemaps.net/?p=9539

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