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Reputation: 455 My posts turn threads into gold
Active Posts:
1,285 (0.49 per day)
Most Active In:
Duke Nukem 3D maps & level editing (592 posts)
21-July 11
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Last Active:
User is offline Oct 16 2018 07:25 PM

My Information

37 years old
March 4, 1981
Male Male

Contact Information


Posts I've Made

  1. In Topic: Duke Express

    16 October 2018 - 11:44 AM

    I've added your map to Dukemaps.net. Nice work! Your hard work paid off, it was a really fun experience! http://www.dukemaps.net/?p=10578

    Based on the level of detail and the mind bending layout I found it almost impossible to miss all 3 secrets. =) But I found this map realistic, as there isn't a lot of space on any airship for that matter, so things should be a bit snug and you managed to pull it off well.
  2. In Topic: Finally Got Sound Effects!

    18 September 2018 - 06:59 PM

    WDM never really worked properly in Win9X systems and it was extremely CPU resource intensive and great for slowing PC performance and probably the reason for Windows stuttering audio at startup if it wasn't a slow ass hard-drive. If I was using a system that old i'd always use the VXD drivers it is worth it and way more reliable especially in 98 First Edition. think it was only by XP that they addressed most of the WDM problems and even then it still sucked and I would force the VXD drivers for performance and stability reasons while avoiding the windows hibernate feature which didn't play nice with VXD drivers because of how they loaded. No real loss when Win98Se would start in under 30 seconds and I certainly don't miss those WDM and Kmixer.sys missing playback devices that would require a manual re-install of the WDM infrastructure by modifying ini files to reload the baked in shitty WDM support.

    I know there's people that will probably disagree with my statements above but from my experience working with over 20 000 systems I used a cookie cutter template on all systems for my startup environment. I never had performance problems on the slowest piece of shit PC and things just worked with VXD Drivers.

    I'd also load as many drivers that i could in extended memory to free up the first 640k conventional so my ram could kick ass with running what I needed to. One of my favorite commands was:
    " mem /c |more "

    Here's a useful article about the DOS startup config files: https://www.computerhope.com/ac.htm & https://www.thpc.inf...m/vcache98.html
    There's also a windows GUI you could use to call up all startup files in a text editor. I think it was called sysedit.exe which can be launched from the run menu. Lots of tweaks to Windows are done in those 5 or so files.

    Hopefully just your screen is a Packard Bell. Most of their systems had a really shitty combo sound card / modem card very similar to IBM's junky MWAVE and they were sued for it.

    Back to your sound problem, I've definitely heard it play like that before but I can't remember what the hell the problem was. Try booting from a Win98SE startup floppy disk with sound support and see if the problem goes away? When windows engages the Windows Sound driver it might do something strange to the DOS sound. ( Or you can press F8 before windows starts and choose command prompt). Just make sure you initialize your sound card in your start up file (autoexec.bat) and your config.sys should look like this:
    DEVICE=C:\Windows\EMM386.EXE NOEMS
  3. In Topic: PolymerRTX

    14 September 2018 - 12:32 PM

    View PostMusicallyInspired, on 14 September 2018 - 11:03 AM, said:

    Diamond Monster 3D Voodoo 1 PCI add-on card with a Matrox Mystique buried in the ice in Antarctica.

    Posted Image

    But seriously, I still have it. It's in my old Pentium rig. Great for running Unreal and Half-Life. I miss 3Dfx.

    Sorry for derailing...

    If I recall, don't these voodoo cards not support OpenGL? But rather run their own stripped down version of OpenGL called MiniGL? Not sure how compatible these cards would be now. Yea i'm just as bad I'm not wanting to derail this thread. Sorry.
  4. In Topic: PolymerRTX

    12 September 2018 - 06:43 AM

     Phredreeke, on 12 September 2018 - 03:25 AM, said:

    Given the use of DirectX Raytracing Fallback layer will this be Win10-only?

    Ray Tracing is only available in Microsoft DirectX12 at the moment and I would imagine it would require an operating system and GPU that supports DirectX12, which would be Windows 10. Previous versions of DirectX won't support this new feature nor will older Microsoft operating systems. However, if he uses Vulkan, like he mentioned above then there would definitely be a lot more versatility between different platforms. I'd say it's worth waiting for Vulkan than to use a dying Microsoft project.
  5. In Topic: PolymerRTX

    11 September 2018 - 04:06 PM

    View Posticecoldduke, on 11 September 2018 - 03:04 PM, said:

    This guy saw I was gripping my seat and obviously scared during some turbulence over Quebec, and he not only calmed me down, he checked on me for the rest of the flight

    Hell i'd be scared stiff too flying over Quebec! Those crazy frenchies you just never know what kind of crap they'll try and pull. Anyway, welcome back, great to read your posts again!


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