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Reputation: 1282 My posts turn threads into gold
Active Posts:
2,646 (0.9 per day)
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Everything EDuke32 (719 posts)
04-July 11
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User is offline Today, 03:48 PM

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  1. In Topic: Ion Fury

    Today, 03:50 PM

    If you are answering questions I'm damn curious to know what the multiplayer situation is? Deathmatch on day one? Any other modes? Will EDuke32 see client server soon? I'm trying to be patient I swear it!
  2. In Topic: EDuke32.exe works but not Mapster32.exe

    Today, 12:44 PM

    View PostMusicallyInspired, on 23 July 2019 - 11:52 AM, said:

    So this is some kind of regression.

    Try 4593 (the build just before android) it seemed to compile without opengl, I hit a linker error but it could just be my environment mingw is too new.
  3. In Topic: EDuke32.exe works but not Mapster32.exe

    Today, 10:43 AM

    I tried compiling a build of Mapster32 with "USE_OPENGL := 0" and it hit an error looking for a polymost variable that was undeclared...

    You could probably try older revisions.
  4. In Topic: Specifying console commands at runtime?

    17 July 2019 - 01:10 PM

    You're welcome.
  5. In Topic: Specifying console commands at runtime?

    16 July 2019 - 05:15 PM

    Ya, which makes it maybe more likely to be fixed. I hate bisecting, you start to get close but the half steps get shorter and it feels like that race paradox where you never cross the line.


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