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Active Posts:
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Most Active In:
Everything EDuke32 (16 posts)
Joined:
25-May 11
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User is offline May 05 2013 12:31 PM
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My Information

Age:
23 years old
Birthday:
March 12, 1995
Gender:
Male Male

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Posts I've Made

  1. In Topic: [REQUEST] Urea 51 & Plug 'n Pray

    09 January 2013 - 04:19 AM

    View PostVictor Delacroix, on 30 December 2012 - 03:38 AM, said:

    Greetings.

    My suggestion is this: could any of the resident mappers consider remaking the bonus Saturn level Urea 51, or the PlayStation episode 'Plug 'n Pray' for the PC version of Duke? I am fully aware that this can be experienced thanks to emulation, but even still, it'd be a good idea, in my opinion, to run the levels natively under PC Duke 3D.

    Suggestion submitted to your (dis)approval.


    Yeah,i tried to play it using an emulator but it glitched too much.So,that still give you the option to play it on the ps1/2/3 but the isn't that cheap since it can be considered a collector's item.

    I really want the Total Meltdown on sell in the PS3 Store. It would be fun to play the Tomb Raider Level again.
  2. In Topic: [RELEASE] Commander Keen 3D

    19 December 2012 - 04:16 AM

    I must say that i am really impressed with this.Keen was one of the classic games.

    However,i can get the map to work right.Gun shows like the laser gun but the map is one big mess no matter what i try.
  3. In Topic: request for testers

    16 December 2012 - 05:49 AM

    View PostLeoD, on 15 December 2012 - 10:34 AM, said:

    My comments after a quick glance at your two maps:
    The overall concept isn't bad. The structures are oversized compared to the player character's size. Detail is missing. I think that most of all you need to improve your mapping/texturing skills/experience. Even if it's a spooky themed episode the places still should look like they could be 'real' in a certain context. I recommend to boil down your stuff to a single map. It's a better experience to play one 'big' map instead of a bunch of small ones IMO. It will take quite some time but I think you're heading into the right direction. Good luck.


    Yeah, i think kinda between one map and multiple maps.I made a huge map which is nice to play and will keep you happy for over 1 hour.
    However it had 12 errors and after a bunch of people tried to fix it,it became 60 errors.However it is still fully playeble but some things like a nice stair and those kind f details are laking.If you want to see it,pm me.
  4. In Topic: request for testers

    15 December 2012 - 09:03 AM

    View PostArwu, on 14 December 2012 - 02:45 PM, said:

    maybe I can help too :P ? Im working on one big map and rather working on quality than amount. If You need someone else then just send me a message :D


    Sure, i'll send it to you right now.
  5. In Topic: request for testers

    14 December 2012 - 05:46 AM

    View PostMicky C, on 14 December 2012 - 05:26 AM, said:

    Yes, I'll admit you're trying not to give away too much in the screenshots, and of course you can't show gameplay in photos. Ok, send it my way and I'll try my best to look at it in the next 24 hours or so.

    Alright,ill do that in a few hours.I'm kinda busy at the moment and i have to do my mail delivery so i'll be back in a few hours.

    As soon as i'm done,i will send you the link so you can take your time and look into the maps.

    Thanks

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Comments

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  1. Photo 21 Dec 2012 - 00:18
    hi :D.
  2. Photo 15 Dec 2012 - 18:54
    I would be happy to test your maps for you.
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