Duke4.net Forums: Root 9 - Viewing Profile - Duke4.net Forums

Jump to content

Hide message Show message
Welcome to the Duke4.net Forums!

Register an account now to get access to all board features. After you've registered and logged in, you'll be able to create topics, post replies, send and receive private messages, disable the viewing of ads and more!

Reputation: 31 I have a solid reputation
Group:
Junior Members
Active Posts:
32 (0.01 per day)
Most Active In:
Everything EDuke32 (31 posts)
Joined:
11-December 10
Profile Views:
3,386
Last Active:
User is offline Jan 26 2019 08:45 AM
Currently:
Offline

My Information

Age:
Age Unknown
Birthday:
Birthday Unknown
Gender:
Not Telling Not Telling
Location:
Belgium

Contact Information

E-mail:
Private
Website URL:
Website URL  http://

Latest Visitors

Posts I've Made

  1. In Topic: What are you working on for Duke right now?

    25 November 2013 - 09:52 AM

    View PostDavoX, on 25 November 2013 - 05:28 AM, said:

    Niiicce, I'm a big fan of the original but that looks really good. Are you planning on using polymer on all the maps or it's just for the screenshot?


    Well, polymer wasn't added by me. I only did the textures visible on the hud. No idea how to change the lighting information in the maps :/


    View PostMicky C, on 25 November 2013 - 05:32 AM, said:

    Have you considered making the HUD a flat model, so that polymer light will be visible on it? I suspect with a normal map it could look pretty good.


    Yeah, maybe B) But I'm getting fps drops already and not all textures have been replaced yet.

    I tried to make the Jojo book signing poster for BloodTC today, looks weird but it works I guess:

    Posted Image
  2. In Topic: What are you working on for Duke right now?

    25 November 2013 - 02:38 AM

    After a looong time, I decided to try to complete the hud in BloodTC. B)
    Posted Image
    Posted Image
  3. In Topic: BloodTC for eDuke32

    14 September 2013 - 04:40 PM

    View PostMark., on 02 September 2013 - 12:08 PM, said:

    That would have been a whole lot easier than all the texture replacing I'm doing.


    How's the texturing going? What did you already finish and any chance for a preview?
  4. In Topic: BloodTC for eDuke32

    28 January 2012 - 06:43 AM

    In game, those red dots show up on the hud where the old skulls used to be..
    I think this should be fixed first.
    I will redo the monsters on the hud as soon as I'm done with my exams.. (6th of february :D )

    Thx for the comments!
  5. In Topic: BloodTC for eDuke32

    27 January 2012 - 06:02 AM

    And an update for the spinning spider. Please tell me if you have any remarks to help improve the graphics :D
    Posted Image

    Also, this, I think, should be done like the spinning nuke icon in Duke Nukem HRP. (maybe we should use the spinning nuke icon model for this and just change it's texture?)

Friends

Root 9 hasn't added any friends yet.

Comments

Root 9 has no profile comments yet. Why not say hello?


All copyrights and trademarks are property of their respective owners. Instead of reading this text, you could be playing Ion Maiden! ;) © 2018 Voidpoint, LLC

Enter your sign in name and password


Sign in options