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Reputation: 49 I have a solid reputation
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Members
Active Posts:
248 (0.08 per day)
Most Active In:
General Gaming (91 posts)
Joined:
30-June 10
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2,526
Last Active:
User is offline Oct 21 2018 09:41 PM
Currently:
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Age:
Age Unknown
Birthday:
November 20
Gender:
Male Male

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Posts I've Made

  1. In Topic: Java sucks, is there going to be a C/C++ based version of BloodGDX and RedneckGDX

    17 October 2018 - 10:22 AM

    View PostTekedon, on 17 October 2018 - 09:07 AM, said:

    BloodGDX works in portable Java aswell which shoudl be safer.


    Isn't that for mobile devices and such?
  2. In Topic: IGN: Scott Miller Discusses DNF's Troubled Development.

    17 October 2018 - 07:02 AM

    View PostPikaCommando, on 17 October 2018 - 12:54 AM, said:

    Your eyes, because you can't glimpse without them.


    You win this round.
  3. In Topic: Java sucks, is there going to be a C/C++ based version of BloodGDX and RedneckGDX

    17 October 2018 - 04:39 AM

    Yeah, unfortunately, this has been the main reason I have stayed away from these despite their purported quality. I lost a whole machine due to a virus that took advantage of a java exploit.
  4. In Topic: IGN: Scott Miller Discusses DNF's Troubled Development.

    16 October 2018 - 11:09 PM

    Damn. What I wouldn't give to even glimpse the alternate timeline where Duke Forever and Vengeance came out as intended...
  5. In Topic: What are you working on for Duke right now?

    13 October 2018 - 11:38 PM

    View PostMark, on 13 October 2018 - 06:14 PM, said:

    This is a view looking out a window over a non-playable area outside. It was originally just a plain square area with walls and a guy standing in the corner. I like to add details to these types of areas even if its just for show.

    I don't suppose you have a shot to compare it with?

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