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Reputation: 706 My posts turn threads into gold
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  1. In Topic: Modern "retro" FPS corner

    Today, 01:46 PM

    There have been some relatively recent updates (from roughly a month ago) for Caesar's Revenge:
    http://pixelbarons.com

    I must say that I like what they're doing, the game has a distinct style, and evidently a lot of research and love for Ancient Rome goes into it too. Some of the playing mechanics and weapons seem rather modern or retro-ish than "real" retro (those Sica reminded me of the dual sickles in Dusk for example), but that clip with priests resurrecting soldiers, especially the part when the player knocks out a priest who vanishes in a cloud of blue smoke, gave me a strong Marathon vibe.

    I wonder why the project doesn't seem to be very visible at this moment, especially considering the overall trend.
  2. In Topic: Ion Fury

    10 July 2019 - 01:23 PM

    Yay suspense!
  3. In Topic: GLRott 1.74 how to run it ?

    10 July 2019 - 01:12 PM

    View Postfilipetolhuizen, on 07 July 2019 - 08:53 AM, said:

    It does, but IMHO 320x200 doesn't fancy anymore...

    I can't decide, it's both nice, I mean, the original resolution and software renderer is pretty nostalgic for me, but the high-res modes and filtering stuff that GLRott provides are also neat.

    I wouldn't mind a port with functionality similar to Crispy Doom, i.e. as close to vanilla as possible but with higher resolutions available, and optional modern controls (BTW GLRott has that, not sure about the regular WinRott though).
  4. In Topic: MARS 3D - Community-Campaign

    07 July 2019 - 06:39 AM

    View Postmr-edit, on 07 July 2019 - 01:10 AM, said:

    Duhh? What did you expect?

    I guess I had read the first post inattentively, I thought that this included some new levels for MARS 3D, hence the "community campaign" (as in, a set of levels tied together by a single storyline). Wishful thinking I suppose.
  5. In Topic: MARS 3D - Community-Campaign

    06 July 2019 - 03:04 AM

    Duhh

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