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Reputation: 814 My posts turn threads into gold
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2,129 (0.82 per day)
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General Discussion (1264 posts)
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15-April 10
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User is offline Today, 09:20 AM
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Website URL  http://zaxtor.net/OblivionTC/Oblivion_Index_Page.html

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Topics I've Started

  1. Saw: Legacy (Saw 8)

    11 May 2017 - 03:56 PM

    What are your views on an 8th Saw film?



    Tobin Bell will reprise as Jigsaw..

    https://en.wikipedia...iki/Saw:_Legacy

    I can't wait for its release on October 27, 2017.
  2. What do people uses for today's Duke deathmatches and multi players?

    18 April 2017 - 09:01 PM

    Like what do people use for deathmatches in modern era in Duke3D/Duke32 etc?
    A long time ago, 15-16 years ago.
    I used to do death match with friends a long time ago.
    Also for CO-OP too?
  3. You know Eduke32 can consume lots of ram sometimes 6GB (depending)

    20 April 2016 - 04:21 AM

    I think my ram is clocked at 1333 MHZ and is DDR3 8GB from x2 4 GB chips.
    What if I put 16GB ram (max for Windows 7 Home premium 64bit) and DDR3 clocked at 1600 mhz or up?
    What kind of improvement it will do.

    I know Eduke32 can lag if my ram goes low,
    I total ranging 6.0 to 6.4GB of ram out of 8.192GB

    My other friend said 8GB is low for today standard.
  4. You know the reactor (1088) that can stop the rotating sector

    07 April 2016 - 10:41 PM

    Reactor 1088 can stop rotating sector that is sitting on.

    Is there a code to make the sprite "emit" the reactor's behavior to stop the rotating sector when is pressed or destroyed?
  5. I noticed DNF has this cool effect when water drops are on you.

    09 March 2016 - 02:38 PM

    Like this.
    Same effect as when you look through a glass of water that is full or a magnifying glass, Lensing effect or w.e
    Posted Image

    Does Eduke32 has coding for that or if the Eduke32 engine can handle that effect?

Comments

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  1. Photo 28 Jul 2011 - 20:14
    hi
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