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Reputation: 1322 My posts turn threads into gold
Group:
Members
Active Posts:
2,905 (0.94 per day)
Most Active In:
General Discussion (1585 posts)
Joined:
15-April 10
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Last Active:
User is offline Today, 12:27 PM
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My Information

Age:
Age Unknown
Birthday:
Birthday Unknown
Gender:
Male Male
Location:
Canada

Contact Information

E-mail:
Private
Website URL:
Website URL  http://www.zaxtor.net/The_Invasion_of_TrequoniaTC/TrequoniaEntrancePage.htm

Latest Visitors

Posts I've Made

  1. In Topic: The Post Thread

    Yesterday, 02:36 PM

    Posted Image
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  2. In Topic: What Are You Listening To Now?

    14 October 2018 - 09:02 PM

    Freddie Mercury & Montserrat Caballé - Barcelona (1987)
  3. In Topic: Animated sprite monster

    12 October 2018 - 01:38 PM

    View Postleninjableu, on 12 October 2018 - 12:52 PM, said:

    Good evening! New post on another topic.

    I wanted to know how to animate a monster in Mapster32? The base monsters are already animated when they are placed on a map. I would like to do it with my other monsters, for a better presentation of the game.

    Thank you



    Animation thing from Duke Nukem's default monsters are hardcoded stuff I think as in mapster/build

    Custom monsters wont be animated but they will be animated in the game.
  4. In Topic: The Post Thread

    08 October 2018 - 05:46 PM

    Posted Image
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  5. In Topic: What Are You Listening To Now?

    08 October 2018 - 03:58 PM

    The Tea Party - The black sea (2014)

Comments

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  1. Photo 28 Jul 2011 - 20:14
    hi
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