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Reputation: 0 Neutral
Junior Members
Active Posts:
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Duke Nukem General (4 posts)
08-April 10
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User is offline Jun 23 2011 11:13 AM

My Information

28 years old
August 3, 1990
Male Male

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Posts I've Made

  1. In Topic: The Best Duke Nukem Forever review

    19 June 2011 - 05:15 AM

    I lol'd so hard.
    The guy behind this video is brilliant.
  2. In Topic: IGN Review out

    12 June 2011 - 01:18 PM

    A lot of good points have already been made in this thread.
    But yeah, the rating score is accurate, but their reasoning is all wrong. While they should have been complaining about the CoD/Halo like gameplay, they decided to rag on the only things Duke-like that remained in the game.
    These casual "mountain-dew gamers" have probably never even touched Duke3D.

    Duke is not to be tamed. Duke is not to be censored. Duke is not to be CoD or Halo.

    Also, everything Mr. Deviance said.
  3. In Topic: Duke Nukem Forever 2003 and 2006 footage.

    12 June 2011 - 01:14 PM

    At least the gore looked good in the 2006 build.
  4. In Topic: My veiw of the demo...

    03 June 2011 - 06:25 PM

    Warning: The following post contains honest material. Biased fan-boys beware.

    I've been playing Duke since 1993 with DN1 and DN2, and Duke 3D was one of the most fun and interactive games ever created.
    My loyalty to the franchise predates a lot of fans who didn't catch on until Duke3D or the subsequent console titles.
    Since the very beginning, I have patiently been waiting for the release of DNF. I have lurked the 3DRealms forums since 1999, and followed along with all of the hype and spent hours in the DNF discussions with all of the fellow fans who, like me, never gave up on Duke. (lololol@DNF cult)
    When I saw the BOS edition of DNF announced, I immediately placed my pre-order.
    Then when I received the (way late) demo release e-mail last night, I squealed with joy and waited patiently for two hours as the game downloaded on Steam.

    But... After playing the early access demo last night, I can honestly say this was quite possibly the most disappointing gaming moment of my entire life.

    All of the interactivity, depth and fun that made Duke3D so great was nowhere present in this game, and it added nothing special or new to the franchise.
    The jokes were stale and embarrassing, and I'm pretty sure nobody thinks that the Olsen twins are relevant or attractive anymore.
    Completely unlike Duke3D, where the sexuality and humor felt somewhat tasteful and appropriate, and the women were full figured and not 20 years younger than Duke... (I think that George just used Duke to execute his own perverted fantasies. The real Duke would never go for the Olsen (Holsom) twins)

    The game just felt... stupid.

    Controls were blocky, game-play was linear, and there was basically no interactivity aside from the static and pre-scripted "Press E to wait for slow-ass Duke to engage in some pre-scripted event that takes way too long and accomplishes nothing".

    The movement was so slow and blocky that the first thing I did at the start of the game was lower my graphics settings, because I thought they were up too high and slowing the game down.

    In Duke3D, you could shoot ANY random pipe in the wall and it would spew steam... You could explore obscure areas of levels, and get up on sinks, toilets... and basic operations such as drinking from a fountain or flushing a toilet could be done quickly without committing patiently to a slow-paced sequence to start.

    The movement and controls were already bad enough as it is, but for the game to lock Duke's movement and even prevent him from looking or moving around for a lot of scenes is unspeakably frustrating.

    Did anyone notice how you couldn't even climb up on the fucking sinks? I expect that linear "blocking-off the player" crap from other modern games, but I expected way more from Duke.


    Now the graphics were up to date... In fact, the visuals were rather gorgeous, and I was able to run the demo on optimum graphics settings. But the game was missing two critical elements that completely ruined it for me, as well as everything Duke used to stand for.
    Interactivity, and fun.

    This was supposed to be a renaissance of classic game play. Duke was supposed to bring back shooters... But nope. This game is as bad as the rest of those shitty modern shooters. Perhaps worse.
    I'm sure this game will appeal to all of the 13 year old Xbox fans everywhere, who are probably the game's target audience, as opposed to the true and loyal fans who have been jerked around by 3DRealms all these years.
    Now Critical Mass was expected to suck... But not DNF. I waited to long for this shit.

    Consequently, I have completely lost all faith in the game industry. This was my last hope for the future of gaming.
    I have cancelled my $90 pre-order from Amazon, and I hope to get my money back without any problems.

    In conclusion, I would like to clarify that I do not blame Gearbox for this.
    And as far as I'm concerned, the final nail has been driven into the coffin of our hero.
    R.I.P. Apogee. R.I.P. Duke Nukem.
    Gaming is dead for me.
  5. In Topic: Land of the Babes. First of my re-covers

    14 April 2010 - 06:22 PM

    View PostDISRUPTOR, on Apr 14 2010, 04:23 AM, said:

    Well i guess i should do the right thing :o

    Posted Image

    Much thankies! :o


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