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Reputation: 667 My posts turn threads into gold
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Everything EDuke32 (121 posts)
11-July 09
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User is offline Today, 01:14 PM

My Information

28 years old
October 21, 1989
Male Male

Contact Information

Skype  max.ylitalo

Posts I've Made

  1. In Topic: Disappearing sprites in software and polymost

    19 June 2018 - 01:07 AM

    Mapster corrects sector numbers if you select a single sprite but doesn't always do it with a shift selection.
  2. In Topic: Disappearing sprites in software and polymost

    18 June 2018 - 01:41 PM

    Yeah, it's that. script_expertmode 1 in console and punch in the sector number for a sprite.
    You can do pretty funky stuff with this like floating objects that are linked to 2way trains that are further away, etc..

    How it displays at it's proper place is simple, it just does. Only condition is that you actually have to see the sector sprite belongs to for it to get drawn. Location of sprite itself is quite irrelevant in many cases.
  3. In Topic: Disappearing sprites in software and polymost

    18 June 2018 - 07:19 AM

    In some cases you can use expert mode to put the sprite in to a nearby sector that is constantly visible.You HAVE to ensure that the sector you put it in is visible at all times (i.e. surrounding the island sector).
    Has saved me a couple of times.

    13 June 2018 - 03:29 AM

    You can use tilefromtexture to import png files into tiles.
    I recently released a rudimentary offset/animation tool for png files My link

    Editart is a nice suite though, however its limitations do make it quite obsolete
  5. In Topic: Congrats!

    07 June 2018 - 09:32 AM

    Here's to Stockholm syndrome!

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