Duke4.net Forums: Micky C - Viewing Profile - Duke4.net Forums

Jump to content

Hide message Show message
Welcome to the Duke4.net Forums!

Register an account now to get access to all board features. After you've registered and logged in, you'll be able to create topics, post replies, send and receive private messages, disable the viewing of ads and more!

Reputation: 3323 My posts turn threads into gold
Group:
Members
Active Posts:
9,350 (3.19 per day)
Most Active In:
Everything EDuke32 (2102 posts)
Joined:
20-June 09
Profile Views:
38,966
Last Active:
User is offline Today, 04:05 AM
Currently:
Offline

My Information

Member Title:
Honored Donor
Age:
Age Unknown
Birthday:
Birthday Unknown
Gender:
Male Male
Location:
Australia, mate

Contact Information

E-mail:
Private
MSN:
MSN  mickel999@gmail.com
Website URL:
Website URL  http://

Latest Visitors

Posts I've Made

  1. In Topic: What do you think about BloodGDX ?

    Today, 04:05 AM

    View Posticecoldduke, on 25 June 2017 - 07:30 AM, said:

    You can't get rid of Java in his port...his port is coded in Java :).


    I already got rid of the Java in his port. Now it's gone from my hard drive Posted Image


    View PostTerminX, on 25 June 2017 - 02:59 PM, said:

    I thought it was 1 mil... still more than any of us have!


    If it was as little as $1 million, wouldn't Devolver have bought it? I recall them saying it was way more expensive than they anticipated.
  2. In Topic: What do you think about BloodGDX ?

    22 June 2017 - 03:56 PM

    What's the deal with this project? Is there some kind of release thread with a description and download?
  3. In Topic: Will the AMC TC always use the classic renderer?

    20 June 2017 - 08:23 PM

    View PostJblade, on 20 June 2017 - 03:05 AM, said:

    don't try and run it with polymer, it doesn't support skyboxes and other things and will just look awful.


    Putting frame rate aside, the biggest issue would be the lack of skybox functionality and other showview-related effects. Another concern is that the draw distance will always slice the level in half in a very noticeable and ugly fashion as many of the levels are extremely large.
  4. In Topic: RELEASE: DUKE NUKEM FOREVER

    20 June 2017 - 09:11 AM

    View Postmattjoes, on 15 May 2017 - 05:05 PM, said:

    Great to hear this project is getting a new version.

    Just wanted to make a small suggestion: don't know if it's possible, but in the first level, from the top floor of the casino, it would be nice to be able to see Las Vegas extending into the horizon, with some lit buildings and casinos. The illusion is slightly broken seeing the starry sky right behind the buildings on the edges of the map. (Video)

    Just sayin'.

    Anyway, looking forward to whatever you're cooking up!


    Posting from Vegas right now - I can say that the city is incredibly flat building-wise besides the Strip and a few isolated areas. Therefore the current depiction in the first level is valid.
  5. In Topic: Half-Life corner

    20 June 2017 - 09:08 AM

    I expected Vader to be in the movie a lot more than he was.

    Didn't BM's original release have some guy saying he'd eat his shoe if it didn't happen by a certain date, and then it got postponed past that date?

Comments

Page 1 of 1
  1. Photo 03 Oct 2015 - 23:09
    Yeah I went off the cliff over there, yeah that cliff. I am sure the echoes of arrggghinggg booooo were heard
  2. Photo 20 Mar 2015 - 19:15
    yuuuhuuuu :)
  3. Photo 21 Dec 2014 - 21:21
    Congrats on "Mapper of the Month" over at Scent-88! A well overdue accolade. All the best going forward, I miss our 24 hr. mapping sessions thanks to the timezone offset we made some stellar mapping progress! Take care!
  4. Photo 15 Sep 2013 - 03:37
    I don't even know how to place polymer lights or how to scale/rotate sectors. Or create a text by actually typing and now placing sprites. Never used these features.
  5. Photo 14 Sep 2013 - 07:33
    I'm not good at mapping. Besides I did not keep up with the recent additions like TROR.
  6. Photo 14 Sep 2013 - 02:37
    I'm so bored.
  7. Photo 03 Jun 2013 - 01:52
    Go away fake hedgehog.
  8. Photo 12 Mar 2013 - 17:19
    Oh, we're doing the trooper thing again?
  9. Photo 31 May 2012 - 21:26
    The Gearbox Duke 12 yrs from now: "It's time to kick ass and comb my hair, and I'm all outa hair." ;)
  10. Photo 05 Nov 2011 - 10:04
    I am not looking at your profile.
  11. Photo 31 Aug 2011 - 00:19
    Hey there.
  12. Photo 28 Aug 2011 - 15:39
    Yeah I know about Marathon for iPad.. you can even buy a HRP for it on there. I don't have an iPad though so I just play Marathon via Aleph One and with the XBLA HRP I got at the pfhorums it looks very good. http://dl.dropbox.com/u/28944/marathonxbla.jpg
  13. Photo 19 Jul 2011 - 01:57
    Oh, that's very nice. I might be needing 4 sectors stacked with very simple architecture and I wasn't sure if it was possible. Need to download some test map to see how I should proceed.
Page 1 of 1

All copyrights and trademarks are property of their respective owners and all comments are owned by their posters. Yes, our forum uses cookies. © 2004-2017 Duke4.net and Voidpoint, LLC

Enter your sign in name and password


Sign in options