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Reputation: 980 My posts turn threads into gold
Group:
Members
Active Posts:
2,059 (0.57 per day)
Most Active In:
General Discussion (712 posts)
Joined:
01-June 09
Profile Views:
33,732
Last Active:
User is offline Mar 21 2019 06:55 PM
Currently:
Offline

My Information

Age:
23 years old
Birthday:
February 27, 1996
Gender:
Male Male
Location:
Michigan
Interests:
Trying to find Fran in a dukematch, My Little Pony, playing geetar

Contact Information

E-mail:
Click here to e-mail me
Website URL:
Website URL  http://

Latest Visitors

Posts I've Made

  1. In Topic: What are you working on for Duke right now?

    21 March 2019 - 03:05 AM

    Yeah at first I didn't want to bother responding to that, but I can't help myself lol. I'm highly interested in what map pack he was looking at that had maps with only texture #0 pasted everywhere. I know there are packs with hundreds of maps where 95% of them suck, but it doesn't mean we play those maps. Some of the classics are maps like iod2, danzig66, and if you want to be "edgy" (literally, lol), there's ledgesb1. (And for those who complain about ledges, keep in mind it's a map with no warps or secrets.)
  2. In Topic: What are you working on for Duke right now?

    20 March 2019 - 04:30 PM

    I get it and that's a fair argument.
  3. In Topic: What are you working on for Duke right now?

    20 March 2019 - 01:58 PM

    View PostMusicallyInspired, on 20 March 2019 - 12:17 PM, said:

    So now I'm barred from playing all the stock maps? The very maps that everyone who plays the game are guaranteed to have? And have to rely on user maps that many people won't have? Again, unfair.


    Stock maps are not suitable for dukematch anyway. Weapons are very sparse in the original maps. E1L1 is used as a benchmark for skill simply because it is the first map in the game. I myself am not a vanilla map player.

    But an experienced player will win even if he can't use warps.
  4. In Topic: What are you working on for Duke right now?

    20 March 2019 - 01:14 PM

    View PostHendricks266, on 20 March 2019 - 12:17 PM, said:

    Meltdown is the result of forking YANG and then failing to comply with the GPL, so there is an inherent problem here. I would call it code theft, from our friend nonetheless. Don't forget the fact that Meltdown :wub: piracy.

    If Meltdown likes EDuke32 then why haven't they updated support for EDuke32-OldMP to any of Striker's new versions?


    I can't defend Meltdown violating the GPL. I agree with you there. But I also think it's worth clarifying that there is no "they" involved here. "They" didn't put pirated copies of each game in the Meltdown installer. Poda did. And we ask him about these things quite frequently. We bring up quite often how Meltdown shouldn't require administrator rights. And regarding EDuke32-OldMP, not only have we asked for that, but other common requests include implementing BloodGDX or NBlood, as well as reinstating XDuke which was recently removed.
  5. In Topic: What are you working on for Duke right now?

    20 March 2019 - 10:27 AM

    I already said warps only affect vanilla maps. 98% of user maps have no warps.

    Edit: forge beat me to it

Comments

Page 1 of 1
  1. Photo 08 Apr 2016 - 16:52
    :D
  2. Photo 08 Apr 2016 - 16:52
    Unban Radar.
  3. Photo 31 Aug 2015 - 08:36
    Your mlp avatars are cute
  4. Photo 24 Aug 2015 - 22:15
    Watch Pony.
  5. Photo 24 Jun 2015 - 07:56
    hello :P
  6. Photo 28 Dec 2013 - 20:50
    I meant to + your comment but ended up - it instead. I have been drinking so that is my bad.
  7. Photo 11 Jun 2013 - 03:24
    Fix'd
  8. Photo 26 Apr 2013 - 18:21
    You posts turn thread into crapola.
Page 1 of 1

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