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Reputation: 24 I seem to be liked
Group:
Members
Active Posts:
191 (0.06 per day)
Most Active In:
Everything EDuke32 (63 posts)
Joined:
30-May 09
Profile Views:
10,224
Last Active:
User is offline Oct 08 2018 07:44 AM
Currently:
Offline

My Information

Age:
34 years old
Birthday:
May 2, 1984
Gender:
Male Male
Location:
USA
Interests:
Quake I, Blood, Unreal I

Contact Information

E-mail:
Private
AIM:
AIM  jimmyhe0338
MSN:
MSN  jimmyhe@hotmail.com

Latest Visitors

Posts I've Made

  1. In Topic: change level command

    27 September 2018 - 10:23 AM

    can you add one? Quake uses the command changelevel
  2. In Topic: KickAss Duke

    21 September 2018 - 12:37 PM

    Will this get a campaign designed with it in mind?
  3. In Topic: Quake corner.

    19 September 2018 - 07:54 PM

    Shambler's Maps:

    http://www.celephais...=61604&start=48

    http://www.celephais...d=61620&start=9

    http://www.celephais...ad.php?id=61632
  4. In Topic: [RELEASE] MILL TOWN RAMPAGE

    18 September 2018 - 07:34 PM

    Figured it out, just rename the ogg files to the same names as the map names, and it will play
  5. In Topic: [RELEASE] MILL TOWN RAMPAGE

    17 September 2018 - 08:35 PM

    Can anyone confirm for me that the beginning of milltown is suppose to be e1m2 music? Or does the ogg track play right away. I check the grp file, the ogg tracks are in there.

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