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Reputation: 1301 My posts turn threads into gold
Group:
Members
Active Posts:
1,953 (0.6 per day)
Most Active In:
Everything EDuke32 (1045 posts)
Joined:
25-May 09
Profile Views:
20,093
Last Active:
User is offline Yesterday, 03:04 PM
Currently:
Offline

My Information

Age:
36 years old
Birthday:
June 7, 1981
Gender:
Male Male
Location:
Buenos Aires, Argentina

Contact Information

E-mail:
Click here to e-mail me
Website URL:
Website URL  http://gambinidesign.blogspot.com/

Latest Visitors

Posts I've Made

  1. In Topic: What are you working on for Duke right now?

    17 April 2018 - 08:36 PM

    Good times! I also used it in Blown Fuses (a map i built for Dukeplus) Although now i donīt remember if I deleted it for performance reasons. Itīs ten years already of that :blink:
  2. In Topic: What are you working on for Duke right now?

    15 April 2018 - 05:13 PM

    Lebuild used to come with a function like that. Itīd eat a huge amount of resources, but the result was really good.
  3. In Topic: AMC TC episode 3 development stuff

    13 April 2018 - 02:21 PM

    View PostJblade, on 09 March 2018 - 09:35 AM, said:

    a Half-life style drivable train:




    Thatīs awesome! Always wanted to see something like that in a Duke project!
  4. In Topic: EDuke32 2.0 and Polymer!

    31 March 2018 - 05:25 PM

    I want to make emphasis in these two questions I asked. I'm looking forward to know the answer.

    View PostGambini, on 30 March 2018 - 07:31 PM, said:

    Are model skyboxes featured already? If so, what i have to do to get one of myself working?

    When will palette emulation apply on models and voxels?
  5. In Topic: EDuke32 2.0 and Polymer!

    30 March 2018 - 07:31 PM

    Hello.

    I haven't been following new features progress closely but i'm tempted to ask, because I know these have been subject of discussion in the past times, so they may be already available:

    Are model skyboxes featured already? If so, what i have to do to get one of myself working?

    Exists a way to use fog without changing the sectorīs palette?

    When will palette emulation apply on models and voxels?

    Thanks for the response.

    @Hendrics266: The sound problem I reported is fixed. If you are interested on reading what was it: it seems that (at least on my end) If sound SFX volume goes below 53% it wont work at all, and will abruptly begin to work when turned up to the next notch.

Comments

Page 1 of 1
  1. Photo 07 Jun 2015 - 21:47
    Happy Birthday ya old man!
  2. Photo 02 May 2013 - 03:56
    It took me a while to figure out what the avatar was. I originally shot it too fast and then went to find the tile and giggled :P
  3. Photo 31 Mar 2013 - 10:10
    Hey, I saw something on Steam about you giving me a gift but the window was all black with only your name visible in blue. So, I'm not sure what you gave me but thanks for the appreciation!
  4. Photo 07 Jun 2012 - 08:59
    Felíz Cumpleaños wey!!!!! :D
  5. Photo 07 Jun 2011 - 19:01
    Thanks Yatta!
  6. Photo 07 Jun 2011 - 18:03
    Happy birthday bambino! <3
  7. Photo 07 Jun 2011 - 14:13
    Thanks man!
  8. Photo 06 Jun 2011 - 20:42
    Happy Birthday man!
Page 1 of 1

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