Death Wish
#1 Posted 15 April 2018 - 03:23 AM
I finally completed Death Wish. And not because it was insanely difficult or I lost interest. Before BloodGDX the only way I got the mod to work was to use a Blood Launcher a guy made (I unfortunately forget his name) that incorporated tons of other user-made maps and even included the mouse fix. I got pretty far into Death Wish but got stumped in episode 3. Then the launcher just refused to work no matter what I did and I just never got around to completing it.
Having finally completed it I have to echo what the general opinion is and it's easily the best mod for Blood. Easily the best mod for a Build Engine game too.
My only complaint would be that a key is in a very un-obvious spot in the Duck and Cover level in episode 3. I spent almost twenty minutes in that level looking for the key until I noticed there were key symbols next to a column that you could activate.
#2 Posted 15 April 2018 - 03:38 AM
Bruno Mattei, on 15 April 2018 - 03:23 AM, said:
That's a very big claim.
#3 Posted 15 April 2018 - 04:28 AM
#4 Posted 15 April 2018 - 06:22 AM
#5 Posted 15 April 2018 - 07:42 AM
#6 Posted 15 April 2018 - 09:45 PM
Micky C, on 15 April 2018 - 03:38 AM, said:
It is but I have to agree here: from all the Build mods I've played Death Wish was the one I enjoyed the most. It doesn't even feel like a mod, more like a sequel or a huge expansion pack.
#7 Posted 16 April 2018 - 12:05 AM
VGA, on 15 April 2018 - 07:42 AM, said:
I think the AMC TC and WGRealms 2 are up there. Of course, those are total conversions rather than mods, and so are more in a seperate category.
#8 Posted 16 April 2018 - 02:39 AM
#9 Posted 16 April 2018 - 04:41 AM
#10 Posted 16 April 2018 - 07:19 AM
And don't take me wrong, but is the word "mod" or "modification" an appropriate word for such thing? Doesn't mod actually change the game's features in a significant way? Not just texture swap. For example the only modification for Blood which actually touches significantly the game is my Weapons Mod (in fact upcoming version 4.0 will even more). But I suppose everyone calls things their way.
This post has been edited by Dzierzan: 16 April 2018 - 07:53 AM
#11 Posted 16 April 2018 - 07:48 AM
#12 Posted 16 April 2018 - 07:56 AM
Anyways, that's off-topic, I'll update WM thread soon to continue the subject there.
#13 Posted 26 April 2018 - 03:32 AM
That was a nice detail.
This post has been edited by Bruno Mattei: 26 April 2018 - 04:19 AM
#14 Posted 26 April 2018 - 10:08 AM
This post has been edited by Manhs: 26 April 2018 - 10:09 AM
#15 Posted 31 October 2018 - 03:58 PM
#16 Posted 25 November 2018 - 05:24 PM
Bruno Mattei, on 26 April 2018 - 03:32 AM, said:
That was a nice detail.
Doesn't the original Blood do that? The end of House of Horrors is basically the area around the normal exit of the previous map.
#17 Posted 26 November 2018 - 12:33 PM
VGA, on 25 November 2018 - 05:24 PM, said:
He means that after every secret level it leads to a whole other level which is basically a different interpretation of the end of the level before.
*To clarify, it loads a different map that wouldn't have been seen otherwise.
This post has been edited by Tekedon: 26 November 2018 - 12:34 PM
#18 Posted 24 January 2019 - 08:14 AM
#19 Posted 01 April 2019 - 02:20 AM
Not much happened in the last two versions according to the changelog, just some fine-tuning:
1.5.12 (Mar 11, 2019)
- DWE1M3: Basement upper and lower stacks replaced with stairways and ROR sectors. Faster blue light, faster rising ice steps
1.5.11 (Mar 7 ,2019)
- Just fixed a few small problems -- nothing major
- DWE3M4: Added rock wall to hotel side of ocean
This post has been edited by NightFright: 01 April 2019 - 06:13 AM
#20 Posted 01 April 2019 - 06:58 PM
The only thing that ever bothered me was that one space station level where it's just a plain black skybox outside. I know there isn't an outer space skybox available in the original game, but I don't understand why he couldn't simulate stars using suitable sprites. I know it's probably not that big of a deal, but it bothered me so much while I was playing it lol.
This post has been edited by Radar: 01 April 2019 - 07:01 PM