Hi! I'm wondering if this port could change a few things in the future, I have a few small petitions!
Changemap cvar: Instead of using a number to navigate, it would be really helpful to change the map you want to by writing the files name, for example, I'm working in a map that shows every function WH1 Build engine version can do! (And there's a lot of unused stuff in Witchaven 1!) And the only way to play a custom map in Witchaven, is by replacing Campaign maps (Test.MAP ----> LEVEL1.MAP)
Modding support: Witchaven Dos version supports EGWhaven Patches, but the GDX port doesn't seem to work with that type of custom stuff! (Custom sprites works, Textures, Sounds Etc. Those works! already tested it! But the patches don't seem to affect the game! )
UserMap option: That would be Hella useful! and it would also fix my issue with the Changemap cvar!
And that's all! I hope is not too much! And I want to thank you M210! For all of your work! I never thought I would see a witchaven port! Never in my life!
(Oh btw There's a few bugs new bugs I found in this port, I will let you know whenever I got time to make another video!)
