Here's a weird bug that I noticed when playing through the level "Rabid Transit".
In the area where you use the blue key card to open the subway platform, I accidentally noticed that Duke's pants color (when kicking) switches from blue to green after passing over into the room with the destroyed staircase. This happens with all three rendering modes.
Here are some screenshots:
I don't know if this is a bug in the original game or something with EDuke32. I'm using the GRP & RTS files from a physical copy of the Atomic Edition if that helps.
Sorry if this has already been reported or is not a bug :/
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Pants color changes from blue/green when passing certain area of level.
#1 Posted 16 January 2018 - 05:16 PM
#2 Posted 16 January 2018 - 05:56 PM
Based on my own experience with mapping, I'm not so sure it's a glitch or bug, but rather a mapping mistake. It seems that the floors pallet color is the same as the walls, which takes blue and turns it green, therefor, anything in that sector will be altered by said pallet.
This post has been edited by Never Forgotten: 16 January 2018 - 05:57 PM
#3 Posted 17 January 2018 - 07:13 AM
I remember this happening in the original DOS version of Duke3D as well.
#4 Posted 17 January 2018 - 08:22 AM
Ok, that's kinda what I figured.
Just thought I'd post it here just in case it was a bug or something
Just thought I'd post it here just in case it was a bug or something
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